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foxy-adventure's Issues

Hello.

Hello whoever sees this, could someone from the dev team delete my character (named New The Fox) from the game? The thing that earlier you had permission to use my character as a character in game doesn't mean that if I lose contact with the team they still can use my character like nothing ever happened. I really don't want to need to do everything so that you delete him, so right now I'm just asking. Just please, delete my boy named New The Fox from the game.

Regards,
NewTF/NewTHF/Infev

Game crashes in Godot Engine 3.2.3.stable

Code pulled from develop branch, commit ef6bfa7

Output log:

Godot Engine v3.2.3.stable.official - https://godotengine.org
OpenGL ES 2.0 Renderer: Radeon RX 570 Series
OpenGL ES 2.0 Batching: ON
 
ffmpeg_videoplayer: Supported video codecs:
	decode vp8
	decode vp9
	decode vorbis
	  codec: libvorbis
	decode opus
	  codec: libopus
Fmod Gdnative interface managed by a GDScript wrapper
**ERROR**: No loader found for resource: res://mono/BackgroundLoad.cs.
   At: core/io/resource_loader.cpp:286:_load() - Method failed. Returning: RES()
**ERROR**: Can't autoload: res://mono/BackgroundLoad.cs
   At: main/main.cpp:1757:start() - Condition "res.is_null()" is true. Continuing.
**ERROR**: Can't open dynamic library: D:/Foxy-Adventure/bin/gdsdk/windows-64/gdsdk.dll, error: Error 126: Nie można odnaleźć określonego modułu.
.
   At: platform/windows/os_windows.cpp:2395:open_dynamic_library() - Condition "!p_library_handle" is true. Returned: ERR_CANT_OPEN
**ERROR**: No valid library handle, can't get symbol from GDNative object
   At: modules/gdnative/gdnative.cpp:501:get_symbol() - No valid library handle, can't get symbol from GDNative object
**ERROR**: No nativescript_init in "res://bin/gdsdk/windows-64/gdsdk.dll" found
   At: modules/gdnative/nativescript/nativescript.cpp:1506:init_library() - No nativescript_init in "res://bin/gdsdk/windows-64/gdsdk.dll" found
Installed at: D:\SteamLibrary\steamapps\common\Godot Engine/
**ERROR**: No loader found for resource: res://mono/WindowPopupWithVisualStyles.cs.
   At: core/io/resource_loader.cpp:286:_load() - Method failed. Returning: RES()
**ERROR**: res://mono/WindowPopupWithVisualStyles.tscn:3 - Parse Error: [ext_resource] referenced nonexistent resource at: res://mono/WindowPopupWithVisualStyles.cs
   At: scene/resources/resource_format_text.cpp:440:poll() - res://mono/WindowPopupWithVisualStyles.tscn:3 - Parse Error: [ext_resource] referenced nonexistent resource at: res://mono/WindowPopupWithVisualStyles.cs
**ERROR**: Failed to load resource 'res://mono/WindowPopupWithVisualStyles.tscn'.
   At: core/io/resource_loader.cpp:208:load() - Condition "err != OK" is true. Returned: RES()
**ERROR**: Failed loading resource: res://mono/WindowPopupWithVisualStyles.tscn. Make sure resources have been imported by opening the project in the editor at least once.
   At: core/io/resource_loader.cpp:278:_load() - Condition "found" is true. Returned: RES()
**ERROR**: res://Scenes/intro.tscn:7 - Parse Error: [ext_resource] referenced nonexistent resource at: res://mono/WindowPopupWithVisualStyles.tscn
   At: scene/resources/resource_format_text.cpp:440:poll() - res://Scenes/intro.tscn:7 - Parse Error: [ext_resource] referenced nonexistent resource at: res://mono/WindowPopupWithVisualStyles.tscn
**ERROR**: Failed to load resource 'res://Scenes/intro.tscn'.
   At: core/io/resource_loader.cpp:208:load() - Condition "err != OK" is true. Returned: RES()
**ERROR**: Failed loading resource: res://Scenes/intro.tscn. Make sure resources have been imported by opening the project in the editor at least once.
   At: core/io/resource_loader.cpp:278:_load() - Condition "found" is true. Returned: RES()
**ERROR**: Failed loading scene: res://Scenes/intro.tscn
   At: main/main.cpp:1944:start() - Condition "!scene" is true. Returned: false
**ERROR**: No valid library handle, can't get symbol from GDNative object
   At: modules/gdnative/gdnative.cpp:501:get_symbol() - No valid library handle, can't get symbol from GDNative object
**ERROR**: No valid library handle, can't terminate GDNative object
   At: modules/gdnative/gdnative.cpp:406:terminate() - No valid library handle, can't terminate GDNative object
**ERROR**: Condition "_first != __null" is true.
   At: ./core/self_list.h:112:~List() - Condition "_first != __null" is true.
**ERROR**: Condition "_first != __null" is true.
   At: ./core/self_list.h:112:~List() - Condition "_first != __null" is true.
**ERROR**: Condition "_first != __null" is true.
   At: ./core/self_list.h:112:~List() - Condition "_first != __null" is true.
**ERROR**: Condition "_first != __null" is true.
   At: ./core/self_list.h:112:~List() - Condition "_first != __null" is true.
**WARNING**: ObjectDB instances leaked at exit (run with --verbose for details).
   At: core/object.cpp:2135:cleanup() - ObjectDB instances leaked at exit (run with --verbose for details).
**ERROR**: Resources still in use at exit (run with --verbose for details).
   At: core/resource.cpp:477:clear() - Resources still in use at exit (run with --verbose for details).

bug sfx

nie działa sciszanie dzwięku sfx

Authentication issues

Describe the bug
After re-installing the game, running new version, game tried to login into account wich doesn't exist and popup error window with
Null as an error message and the login prompt

To Reproduce
Not applicable

Expected behavior
Game just should log me out and not popup anything

Screenshots
Not applicable

Desktop (please complete the following information):

  • OS: Windows
  • Browser: Not applicable
  • Version v1.2.2

Smartphone (please complete the following information):
Not applicable

Additional context
Not applicable

Actions build crashes

Actions build crashes with this output:

Godot Engine v3.2.3.stable.official - https://godotengine.org
OpenGL ES 2.0 Renderer: GeForce GT 720M/PCIe/SSE2
OpenGL ES Batching: ON
 
ffmpeg_videoplayer: Supported video codecs:
	decode vp8
	decode vp9
	decode vorbis
	  codec: libvorbis
	decode opus
	  codec: libopus
**ERROR**: Condition "!f" is true. Returned: String()
   At: core/bind/core_bind.cpp:2138:get_line() - Condition "!f" is true. Returned: String()
Installed at: C:/Users/karol/Downloads/build-win-64-standard/
**ERROR**: Condition "err != OK" is true. Returned: Ref<ResourceInteractiveLoader>()
   At: scene/resources/resource_format_text.cpp:1233:load_interactive() - Condition "err != OK" is true. Returned: Ref<ResourceInteractiveLoader>()
**ERROR**: Condition "found" is true. Returned: RES()
   At: core/io/resource_loader.cpp:278:_load() - Condition "found" is true. Returned: RES()
**ERROR**: Method failed. Returning: error
   At: core/io/resource_format_binary.cpp:655:poll() - Method failed. Returning: error
**ERROR**: Condition "err != OK" is true. Returned: RES()
   At: core/io/resource_loader.cpp:208:load() - Condition "err != OK" is true. Returned: RES()
**ERROR**: Condition "found" is true. Returned: RES()
   At: core/io/resource_loader.cpp:278:_load() - Condition "found" is true. Returned: RES()
**ERROR**: Method failed. Returning: error
   At: core/io/resource_format_binary.cpp:655:poll() - Method failed. Returning: error
**ERROR**: Condition "err != OK" is true. Returned: RES()
   At: core/io/resource_loader.cpp:208:load() - Condition "err != OK" is true. Returned: RES()
**ERROR**: Condition "found" is true. Returned: RES()
   At: core/io/resource_loader.cpp:278:_load() - Condition "found" is true. Returned: RES()
**ERROR**: Condition "res.is_null()" is true. Continuing.
   At: main/main.cpp:1762:start() - Condition "res.is_null()" is true. Continuing.
**ERROR**: Condition "err != OK" is true. Returned: Ref<ResourceInteractiveLoader>()
   At: scene/resources/resource_format_text.cpp:1233:load_interactive() - Condition "err != OK" is true. Returned: Ref<ResourceInteractiveLoader>()
**ERROR**: Condition "found" is true. Returned: RES()
   At: core/io/resource_loader.cpp:278:_load() - Condition "found" is true. Returned: RES()
**ERROR**: Method failed. Returning: error
   At: core/io/resource_format_binary.cpp:655:poll() - Method failed. Returning: error
**ERROR**: Condition "err != OK" is true. Returned: RES()
   At: core/io/resource_loader.cpp:208:load() - Condition "err != OK" is true. Returned: RES()
**ERROR**: Condition "found" is true. Returned: RES()
   At: core/io/resource_loader.cpp:278:_load() - Condition "found" is true. Returned: RES()
**ERROR**: Method failed. Returning: error
   At: core/io/resource_format_binary.cpp:655:poll() - Method failed. Returning: error
**ERROR**: Condition "err != OK" is true. Returned: RES()
   At: core/io/resource_loader.cpp:208:load() - Condition "err != OK" is true. Returned: RES()
**ERROR**: Condition "found" is true. Returned: RES()
   At: core/io/resource_loader.cpp:278:_load() - Condition "found" is true. Returned: RES()
**ERROR**: Condition "!scene" is true. Returned: false
   At: main/main.cpp:1949:start() - Condition "!scene" is true. Returned: false
**ERROR**: Condition "_first != __null" is true.
   At: ./core/self_list.h:112:~List() - Condition "_first != __null" is true.
**ERROR**: Condition "_first != __null" is true.
   At: ./core/self_list.h:112:~List() - Condition "_first != __null" is true.
**WARNING**: ObjectDB instances leaked at exit (run with --verbose for details).
   At: core/object.cpp:2138:cleanup() - ObjectDB instances leaked at exit (run with --verbose for details).
**ERROR**: Resources still in use at exit (run with --verbose for details).
   At: core/resource.cpp:476:clear() - Resources still in use at exit (run with --verbose for details).

Error with saving data icon

Describe the bug
After enabling discord integration the saving data icon should be an currently logged in discord user's profile picture

To Reproduce
Steps to reproduce the behavior:

  1. Run the game
  2. Enable discord integration if needed
  3. See error

Expected behavior
If integration was enabled, image should be displayed properly

Additional context
Discord is getting user info properly, but while creating image, debugger prints ITERNAL_ERROR

Opcode error #1 after hour of playing

Describe the bug
So this is bug about token refreshing in game by Firebase addon

To Reproduce
Steps to reproduce the behavior:

  1. Go to Main Menu
  2. Login into the game if You're not logged in
  3. Wait an hour after logging in
  4. See error

Expected behavior
We expect not an error like this, but we expect just nothing instead of any errors

Screenshots
image

image

Desktop:

  • OS: Windows
  • Browser: none
  • Version: 10 Pro

Smartphone (please complete the following information):

  • Device: none
  • OS: none
  • Browser: none
  • Version: none

Additional context
This error was found in line 410 in file:

res://addons/godot-firebase/auth/auth.gd

yield(get_tree().create_timer(float(expires_in)), "timeout")

func begin_refresh_countdown() -> void:
var refresh_token = null
var expires_in = 1000
auth = get_clean_keys(auth)
if auth.has("refreshtoken"):
refresh_token = auth.refreshtoken
expires_in = auth.expiresin
elif auth.has("refresh_token"):
refresh_token = auth.refresh_token
expires_in = auth.expires_in
if auth.has("userid"):
auth["localid"] = auth.userid
_needs_refresh = true
emit_signal("token_refresh_succeeded", auth)
yield(get_tree().create_timer(float(expires_in)), "timeout")
_refresh_request_body.refresh_token = refresh_token
request(_refresh_request_url, _headers, true, HTTPClient.METHOD_POST, JSON.print(_refresh_request_body))

and will be reported to addon creators soon.

r

rr

EditorPlayer not loading stage

Describe the bug
Seems like somewhere game is trying to load Null object.
Level .cfg file is:

[nodes]

.=[ Object(TileMap,"_import_path":NodePath(""),"pause_mode":0,"process_priority":0,"visible":true,"modulate":Color( 1, 1, 1, 1 ),"self_modulate":Color( 1, 1, 1, 1 ),"show_behind_parent":false,"light_mask":1,"material":null,"use_parent_material":false,"position":Vector2( 0, 0 ),"rotation":0.0,"scale":Vector2( 1, 1 ),"z_index":0,"z_as_relative":true,"mode":0,"tile_set":Resource( "res://assets/Tiles/new_tileset.tres"),"cell_size":Vector2( 16, 16 ),"cell_quadrant_size":16,"cell_custom_transform":Transform2D( 64, 0, 0, 64, 0, 0 ),"cell_half_offset":2,"cell_tile_origin":0,"cell_y_sort":false,"show_collision":false,"compatibility_mode":true,"centered_textures":false,"cell_clip_uv":false,"collision_use_parent":false,"collision_use_kinematic":false,"collision_friction":1.0,"collision_bounce":0.0,"collision_layer":1,"collision_mask":1,"occluder_light_mask":1,"format":1,"tile_data":PoolIntArray( 2031650, 18, 0, 2097183, 18, 0, 2097184, 18, 0, 2228265, 18, 0, 2293797, 18, 0, 2424865, 18, 0, 2555939, 18, 0, 2555957, 18, 0, 2555958, 18, 0, 2555960, 18, 0, 2555961, 18, 0, 2621487, 18, 0, 2621490, 18, 0, 2621491, 18, 0, 2621492, 18, 0, 2621497, 18, 0, 2621501, 18, 0, 2687021, 18, 0, 2687026, 18, 0, 2687029, 18, 0, 2687031, 18, 0, 2687035, 18, 0, 2687040, 18, 0, 2752561, 18, 0, 2752571, 18, 0, 2752580, 18, 0, 2818092, 18, 0, 2818093, 18, 0, 2818097, 18, 0, 2818109, 18, 0, 2883627, 18, 0, 2883628, 18, 0, 2883632, 18, 0, 2883647, 18, 0, 2883648, 18, 0, 2883650, 18, 0, 2883655, 18, 0, 2883656, 18, 0, 2883657, 18, 0, 2949164, 18, 0, 2949171, 18, 0, 2949174, 18, 0, 2949178, 18, 0, 2949181, 18, 0, 2949182, 18, 0, 2949187, 18, 0, 2949188, 18, 0, 2949190, 18, 0, 2949193, 18, 0, 2949194, 18, 0, 2949195, 18, 0, 2949196, 18, 0, 2949197, 18, 0, 2949198, 18, 0, 2949199, 18, 0, 2949201, 18, 0, 2949204, 18, 0, 2949206, 18, 0, 3014661, 18, 0, 3014699, 18, 0, 3014700, 18, 0, 3014704, 18, 0, 3014719, 18, 0, 3014723, 18, 0, 3014725, 18, 0, 3014728, 18, 0, 3014731, 18, 0, 3014732, 18, 0, 3080238, 18, 0, 3080253, 18, 0, 3080257, 18, 0, 3080258, 18, 0, 3080262, 18, 0, 3080263, 18, 0, 3080264, 18, 0, 3080266, 18, 0, 3080269, 18, 0, 3145774, 18, 0, 3145786, 18, 0, 3145789, 18, 0, 3145791, 18, 0, 3145793, 18, 0, 3145794, 18, 0, 3145799, 18, 0, 3145800, 18, 0, 3145802, 18, 0, 3145805, 18, 0, 3211308, 18, 0, 3211310, 18, 0, 3211312, 18, 0, 3211313, 18, 0, 3211325, 18, 0, 3211329, 18, 0, 3211330, 18, 0, 3211331, 18, 0, 3211335, 18, 0, 3211336, 18, 0, 3276836, 18, 0, 3276841, 18, 0, 3276850, 18, 0, 3276852, 18, 0, 3276855, 18, 0, 3276857, 18, 0, 3276858, 18, 0, 3276859, 18, 0, 3276860, 18, 0, 3276862, 18, 0, 3276865, 18, 0, 3276866, 18, 0, 3276867, 18, 0, 3276871, 18, 0, 3276872, 18, 0, 3276876, 18, 0, 3276877, 18, 0, 3342351, 18, 0, 3342354, 18, 0, 3342359, 18, 0, 3342368, 18, 0, 3342382, 18, 0, 3342383, 18, 0, 3342386, 18, 0, 3342387, 18, 0, 3342393, 18, 0, 3342396, 18, 0, 3342397, 18, 0, 3342398, 18, 0, 3342401, 18, 0, 3342403, 18, 0, 3342405, 18, 0, 3342406, 18, 0, 3342409, 18, 0, 3342410, 18, 0, 3342411, 18, 0, 3342412, 18, 0, 3407883, 18, 0, 3407902, 18, 0, 3407923, 18, 0, 3407924, 18, 0, 3407926, 18, 0, 3407927, 18, 0, 3407929, 18, 0, 3407932, 18, 0, 3407933, 18, 0, 3407934, 18, 0, 3407935, 18, 0, 3407936, 18, 0, 3407938, 18, 0, 3407943, 18, 0, 3473417, 18, 0, 3473421, 18, 0, 3473422, 18, 0, 3473437, 18, 0, 3473456, 18, 0, 3473457, 18, 0, 3473460, 18, 0, 3473461, 18, 0, 3473462, 18, 0, 3473463, 18, 0, 3473464, 18, 0, 3473465, 18, 0, 3473467, 18, 0, 3473469, 18, 0, 3473470, 18, 0, 3473472, 18, 0, 3473473, 18, 0, 3473515, 18, 0, 3538952, 18, 0, 3538956, 18, 0, 3538960, 18, 0, 3538963, 18, 0, 3538973, 18, 0, 3538979, 18, 0, 3538992, 18, 0, 3538995, 18, 0, 3538997, 18, 0, 3538998, 18, 0, 3539000, 18, 0, 3539005, 18, 0, 3539008, 18, 0, 3539011, 18, 0, 3539013, 18, 0, 3539046, 18, 0, 3604488, 18, 0, 3604502, 18, 0, 3604509, 18, 0, 3604520, 18, 0, 3604528, 18, 0, 3604532, 18, 0, 3604533, 18, 0, 3604541, 18, 0, 3604562, 18, 0, 3670024, 18, 0, 3670040, 18, 0, 3670046, 18, 0, 3670064, 18, 0, 3670067, 18, 0, 3670068, 18, 0, 3670069, 18, 0, 3670070, 18, 0, 3670071, 18, 0, 3670072, 18, 0, 3670074, 18, 0, 3670075, 18, 0, 3670076, 18, 0, 3670077, 18, 0, 3735560, 18, 0, 3735561, 18, 0, 3735579, 18, 0, 3735582, 18, 0, 3735583, 18, 0, 3735596, 18, 0, 3735599, 18, 0, 3735601, 18, 0, 3735608, 18, 0, 3735609, 18, 0, 3735610, 18, 0, 3801097, 18, 0, 3801099, 18, 0, 3801116, 18, 0, 3801121, 18, 0, 3801130, 18, 0, 3801133, 18, 0, 3801139, 18, 0, 3801140, 18, 0, 3801141, 18, 0, 3801142, 18, 0, 3801146, 18, 0, 3801148, 18, 0, 3866636, 18, 0, 3866653, 18, 0, 3866660, 18, 0, 3866663, 18, 0, 3866683, 18, 0, 3866684, 18, 0, 3866771, 4, 0, 3932175, 18, 0, 3932189, 18, 0, 3997714, 18, 0, 3997725, 18, 0, 3997779, 18, 0, 4063253, 18, 0, 4063255, 18, 0, 4063257, 18, 0, 4063259, 18, 0, 4063261, 18, 0, 4063263, 18, 0, 4063265, 18, 0, 4063272, 18, 0, 4063274, 18, 0, 4128803, 18, 0, 4128804, 18, 0, 4128805, 18, 0, 4128812, 18, 0, 4128813, 18, 0, 4194339, 18, 0, 4194350, 18, 0, 4194351, 18, 0, 4194352, 18, 0, 4259873, 18, 0, 4259879, 18, 0, 4259885, 18, 0, 4259886, 18, 0, 4259887, 18, 0, 4325408, 18, 0, 4325415, 18, 0, 4325420, 18, 0, 4325421, 18, 0, 4325423, 18, 0, 4390943, 18, 0, 4390952, 18, 0, 4390956, 18, 0, 4390959, 18, 0, 4456479, 18, 0, 4456488, 18, 0, 4456492, 18, 0, 4456494, 18, 0, 4456495, 18, 0, 4522016, 18, 0, 4522024, 18, 0, 4522029, 18, 0, 4522030, 18, 0, 4522075, 18, 0, 4587553, 18, 0, 4587554, 18, 0, 4587559, 18, 0, 4653090, 18, 0, 4653092, 18, 0, 4653093, 18, 0, 4653094, 18, 0, 6160465, 18, 0 ),"script":Resource( "res://Editor/TilePainter.gd"),"_tileset":Resource( "res://assets/Tiles/new_tileset.tres"))
, Object(AudioStreamPlayer,"_import_path":NodePath(""),"pause_mode":0,"process_priority":0,"stream":null,"volume_db":0.0,"pitch_scale":1.0,"autoplay":true,"stream_paused":false,"mix_target":0,"bus":"Master","script":null)
, Object(Position2D,"_import_path":NodePath(""),"pause_mode":0,"process_priority":0,"visible":true,"modulate":Color( 1, 1, 1, 1 ),"self_modulate":Color( 1, 1, 1, 1 ),"show_behind_parent":false,"light_mask":1,"material":null,"use_parent_material":false,"position":Vector2( 264.558, 290.014 ),"rotation":0.0,"scale":Vector2( 1, 1 ),"z_index":0,"z_as_relative":true,"script":null)
, Object(ColorRect,"_import_path":NodePath(""),"pause_mode":0,"process_priority":0,"visible":true,"modulate":Color( 1, 1, 1, 0.627451 ),"self_modulate":Color( 1, 1, 1, 1 ),"show_behind_parent":false,"light_mask":1,"material":null,"use_parent_material":false,"anchor_left":0.0,"anchor_top":0.0,"anchor_right":0.0,"anchor_bottom":0.0,"margin_left":253.144,"margin_top":280.014,"margin_right":273.144,"margin_bottom":300.014,"grow_horizontal":1,"grow_vertical":1,"rect_min_size":Vector2( 0, 0 ),"rect_rotation":0.0,"rect_scale":Vector2( 1, 1 ),"rect_pivot_offset":Vector2( 0, 0 ),"rect_clip_content":false,"hint_tooltip":"","focus_neighbour_left":NodePath(""),"focus_neighbour_top":NodePath(""),"focus_neighbour_right":NodePath(""),"focus_neighbour_bottom":NodePath(""),"focus_next":NodePath(""),"focus_previous":NodePath(""),"focus_mode":0,"mouse_filter":1,"mouse_default_cursor_shape":2,"input_pass_on_modal_close_click":true,"size_flags_horizontal":1,"size_flags_vertical":1,"size_flags_stretch_ratio":1.0,"theme":null,"color":Color( 1, 0, 0, 1 ),"script":null,"__meta__":{
"_edit_use_anchors_": false
})
, Object(ParallaxBackground,"_import_path":NodePath(""),"pause_mode":0,"process_priority":0,"layer":-100,"offset":Vector2( 0, 0 ),"rotation":0.0,"scale":Vector2( 1, 1 ),"transform":Transform2D( 1, 0, 0, 1, 0, 0 ),"follow_viewport_enable":false,"follow_viewport_scale":1.0,"scroll_offset":Vector2( 0, 0 ),"scroll_base_offset":Vector2( 0, 0 ),"scroll_base_scale":Vector2( 1, 1 ),"scroll_limit_begin":Vector2( 0, 0 ),"scroll_limit_end":Vector2( 0, 0 ),"scroll_ignore_camera_zoom":false,"script":null)
 ]

[values_AudioStreamPlayer]

stream_path=""

[info]

author="ddd"
description="ddd"
version="ddd"
name="ddd"
name_org="ddd"

[data]

audio_id=4
bg_id=0

Im not sure why this exists, but it might be because word name might be Null or something like that
To Reproduce
Too hard to reproduce ;3

Expected behavior
Level should be loaded properly

Screenshots
image

Desktop (please complete the following information):

  • OS: Windows
  • Browser: not applicable
  • Version v1.2.2

Smartphone:
Not applicable

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