Comments (5)
I forgot to update the modified * to hide when saved, but it may still be saving. Make sure you save the bundle as well after closing out of the info window.
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I forgot to update the modified * to hide when saved, but it may still be saving. Make sure you save the bundle as well after closing out of the info window.
i saved the file after close the windows and the changes weren't save
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Are you using the release or building from source?
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i'm using the release rn
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The first release didn't have bundle writing, only asset writing. You'll either need to build from source or wait for another release (coming soon I hope)
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Related Issues (20)
- Texture does not show up ingame after editing
- Crash while dumping MB files to txt from level0 HOT 5
- Audio Import HOT 1
- The AssetBundle could not be loaded because it references scripts that are not compatible with the currently loaded ones. Rebuild the AssetBundle to fix this error. HOT 3
- Crash while trying to install emip file with a BAT file. HOT 1
- Applying EMIP to compressed bundle HOT 4
- Crash when viewing scene HOT 6
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- Reporting several bugs/problems HOT 4
- Is it possible to remove some assets and rebuild the assetbundle? HOT 11
- Issue with Loading Assembly-CSharp.dll (Dump MonoBehaviour) HOT 3
- Huge asset bundle saves failed HOT 2
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- UABEA Crashes when trying to load BeeByte obfuscated scripts (names?) HOT 3
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