Unity3DS
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Unity N3DS documentation by Natifyyy_(me!).
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Unity 2017 with 3DS Build Support also found by me but originally backed up onto drive (google drive) by someone else.
Unity Console documentation by me.
Unity N3DS documentation by Natifyyy_(me!).
Unity 2017 with 3DS Build Support also found by me but originally backed up onto drive (google drive) by someone else.
I downloaded the archive that was linked in this project. Thing is, I already have another installation, but for an older version (the version here is 2.0.1, while the one i got is 1.3.0). So I use NDI to install the megazarf file. But nothing appears asking for a license key, which means my project doesn't show the build for 3DS option.
The version I had is 5.6. This one is 2017.2.
For some reason video tutorials on how to set it up no longer exist. Help!
I downloaded the SDK from the link, and tried opening the NDI.exe file. But when I did, it just showed the Nintendo Developer Interface logo for a second before immediately closing itself. I previously wiped out from my PC anything related to Unity or Nintendo. Do I need the ARMCC license? What am I missing?
Whenever I try to implement GamePad.CirclePad.x/y into my script, Unity throws an error saying "MissingMethodException"
This also happens when I try implementing the line "UnityEngine.N3DS.Keyboard.SetType(N3dsKeyboardType.Qwerty);" at Start()
WTF???
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