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robot-gladiators's Introduction

  • ๐Ÿ‘€ Iโ€™m interested in full stack development
  • ๐ŸŒฑ Iโ€™m currently learning at vanderbilt university coding in nashville tennessee
  • ๐Ÿ’ž๏ธ Iโ€™m looking to collaborate on front end developement projects
  • ๐Ÿ“ซ send me a dm for questions

robot-gladiators's People

Contributors

nathanroses avatar

Watchers

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robot-gladiators's Issues

Initial Game Functionality - MVP

Description

Must Have

  • Build a game where a player's robot can fight another robot until one of them loses.
  • If the enemy-robot loses first, the player's robot will move on to fight another enemy-robot.

Features

  • The player's robot's name can be dynamically created by the player through the browser
  • The player is given the option to skip the fight by paying a penalty fee, or continue with the fight.

Add Shop Functionality

Description

  • After defeating an enemy, ask the player if they would like to purchase an item from a store.
  • The player can purchase health or attack points if they can afford it.

Restructure Data with JS Objects

Description

  • Create and use JavaScript objects to organize data related to the player and data related to the enemies.
  • Create object methods to perform player actions.

Player Name Prompt Error Handling

if the prompt name is left blank or cancelled, a new prompt should re request the player name.

CURRENT BEHAVIOR

  • If prompt for player name is left blank, thhe answer is stored as player name
  • If the prompt for player name is cancelled, null is stored as player's name

POSSIBLE SOLUTIONS
-Create function getPlayerName() function that will loop valid response till return

Add Randomness to Health and Damage Values

Description

-Start enemies at a random health value between 40 and 60
-Start enemies with a random attack value between 10 and 14
-Attack damage is random, using the robot's attack value as an upper limit (for example, if the player's attack is 10, their damage range is 7-10)

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