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devlife's Introduction

devlife version 1.8.8 license MIT

Web browser game in pure JavaScript. I hope you like it ^^

Play it now HERE!

Check out the wiki if you have any question! You don't find what you are looking for? Then tell me :)

Contribution

Feel free to contribute, adding new stuff, fixing bugs, changing existing algorithms, adding new game modes.. everything you want :) Just fork and request merge.

devlife's People

Contributors

naoxink avatar ubik23 avatar

Stargazers

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Watchers

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devlife's Issues

Quit job button doesn't work

In Firefox 57 when clicking the button, nothing happens.

Javascript console gives error "TypeError: button is undefined" for every click.

Hired more than three friends

Initially when you hire 3 friends the plus icon becomes disabled. However During the course of the game the plus icon became re-enabled, and I hired 2,000 of my closest fiends.

Not sure as to the exact cause. I was able to re-create the scenario when my money dropped into the negatives and then went positive again. Which re-enabled all of the plus icons (at least it seemed that way).

Quick projects

Flash projects: An idea of quicker projects (randomly popped) to make money fluidly.

Lottery info

Show more information about the lottery: how much you spent, how much you won, etc.

Employee quit

If you can't afford paying an employee salary, that employee will left your company. (Most expensive first)

Help page

Section for learning/consulting every aspect of the game (wiki).

I cant init dark-side.

When i try to init dark-side, it does not work. Ive looked into the code and i do not understand why it does not activate. maybe im just not seeing it?

Stuck on achievements unlocked on reload

When I reload the game, I got the message "Achievement unlocked! Make 1.000¢ with the command prompt" that prompt, but I can't close it.
Here is the console log :

improvements.js:82 Uncaught TypeError: Cannot read property 'parentNode' of undefined
    at Object.effect (improvements.js:82)
    at Object.Core.load (core.js:668)
    at HTMLLIElement.onclick (index.html:26)

Only the achievement dialog is printed on the screen, not the full interface.

Computer upgrade

When you reach computer upgrade v10 the button's text will change to "Computer version maxed (10)", but after one of improvements it's possible to upgrade a computer further.
The button is clickable, but the text stays the old.
selection_016
selection_017

Selling Space

After you purchase space you cant sell it. Doing this early in the game results in having negative money for a very, very, very, long time.

Load works badly

Hi,
There are few issues when saving and loading the game (using Chromium) :

  • I can't fire people anymore
  • When having a project manager, I can't research autostart project anymore
    (the game behaves as if I had no employee)
  • Computer price start from the lowest, eventhough the computer version is correct
  • Research time restart from zero

This is an incredibly addictive game, hope it will get better and better !

save & load

For the moment the save and load methods are very basic. Improvements ain't saved for example.

The right way would be to save all player's data including:

  • Player stats
  • Core.base data
  • Achievements
  • Active timers (time left) except active projects (wich I think it's much more difficult to save)
  • Active skin

When loading a saved game, it would be nice to clear all active timers (timeouts/intervals) and create them again with the time left has been saved.

Unused code

So did some more digging (got dark side to work btw :D) and there are employees that i have not yet encountered in the game. I do not see where they are used in the game, just wondering if this is just old unused code or not.

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