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spck's Introduction

Spck Engine

This project is intended to be a C++ OpenGL (and maybe later Vulkan) rendering engine, that servers my C++ and computer graphics learning.

Supported platforms:

  • Windows
  • Linux
  • OSX

Requirements

Usage

Get the Code

$ git clone [email protected]:mudlee/spck.git

Notes

Develop with CLion

To use CLion, first run the install script, then you can open CLion.

Develop on M1 ARM Mac

Replace arm64 to armv8 in ~/.conan/profiles/default

Install

# On Linux / OSX
$ ./spck.sh -install

Clean

# On Linux / OSX
$ ./spck.sh -clean

Build

# On Linux / OSX
$ ./spck.sh -build

Run

# On Linux / OSX
$ ./spck.sh -run

QA

# Run tests
$ ./spck.sh -test

spck's People

Contributors

mudlee avatar andreihu avatar

Watchers

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