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View Code? Open in Web Editor NEW一些文档随笔
一些文档随笔
unity主要功能包括
UI,资源管理,gamePlay部分的主要流程与接口,多语言支持, puerTS集成,AI,
脚本部分主要功能包括
技能的实现,剧情演出的实现
一些技术选型
1.Gameframework 框架,主要需要 状态机(流程),资源异步加载
2.pureTS 或 lua 实现技能, 剧情事件 等功能
3.odin开发人物,事件编辑器, 具体可以参考 srpg stuido的界面
具体gameplay内容:
1.回合制,回合内采用ATK时间流程
2.行动采用行动点制, 类似于 神界原罪2 ,移动和攻击消耗行动点
3.技能分为主动技能,被动技能,
4.buffer与debuffer
参考unity的插件:
https://assetstore.unity.com/packages/templates/systems/turn-based-strategy-framework-50282
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