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musen's Issues

error during compilation in VS2017

Hi,
Thanks for this nice code! A pleasure to work with. We face a problem of compilation in VS2017, not finding GeneratedFiles directory (Everything is installes properly, CUDA, QT, etc....).
Thanks for your help

Best regards

1>------ Début de la génération : Projet : MaterialsDatabase, Configuration : Debug x64 ------
1>BaseProperty.cpp
1>Compound.cpp
1>ConstProperty.cpp
1>Correlation.cpp
1>MaterialsDatabase.pb.cc
1>Interaction.cpp
1>MaterialsDatabase.cpp
1>Mixture.cpp
1>c1xx : fatal error C1083: Impossible d'ouvrir le fichier source : 'GeneratedFiles\MaterialsDatabase.pb.cc' : No such file or directory
1>d:\musen\musen-master\musen-master\databases\materialsdatabase\definesmdb.h(15): fatal error C1083: Impossible d'ouvrir le fichier include : 'GeneratedFiles/MaterialsDatabase.pb.h' : No such file or directory (compilation du fichier source BaseProperty.cpp)
1>d:\musen\musen-master\musen-master\databases\materialsdatabase\definesmdb.h(15): fatal error C1083: Impossible d'ouvrir le fichier include : 'GeneratedFiles/MaterialsDatabase.pb.h' : No such file or directory (compilation du fichier source Compound.cpp)
1>d:\musen\musen-master\musen-master\databases\materialsdatabase\definesmdb.h(15): fatal error C1083: Impossible d'ouvrir le fichier include : 'GeneratedFiles/MaterialsDatabase.pb.h' : No such file or directory (compilation du fichier source ConstProperty.cpp)
1>d:\musen\musen-master\musen-master\databases\materialsdatabase\definesmdb.h(15): fatal error C1083: Impossible d'ouvrir le fichier include : 'GeneratedFiles/MaterialsDatabase.pb.h' : No such file or directory (compilation du fichier source MaterialsDatabase.cpp)
1>d:\musen\musen-master\musen-master\databases\materialsdatabase\definesmdb.h(15): fatal error C1083: Impossible d'ouvrir le fichier include : 'GeneratedFiles/MaterialsDatabase.pb.h' : No such file or directory (compilation du fichier source Mixture.cpp)
1>d:\musen\musen-master\musen-master\databases\materialsdatabase\definesmdb.h(15): fatal error C1083: Impossible d'ouvrir le fichier include : 'GeneratedFiles/MaterialsDatabase.pb.h' : No such file or directory (compilation du fichier source Interaction.cpp)
1>TPProperty.cpp

and so on....

Geometries not exist

dear @dostamax ,
thank you for releasing such an amazing tool. I have just finished installing it on Linux 20.04 LTS and I have noticed when I started to navigate to the geometries the panel was empty. is it a bug ?
Regards

Windows build issue

I am trying to build MUSEN v1.71.5 on Windows 11 and I have followed the precise steps provided on git. When I initially opened the musen.sln - I got almost 816 errors, mostly related to "cannot open ...". I was able to get rid of most of them by assigning "inherit from Project default" under Additional include directories.
I still have 28errors that I have listed below. Any clues to what might resolve these will be very useful.

image

Export as text inaccuracy

Hi Vasyl,

i noticed a accuracy problem when using the "Export as text" function. I used the Package Generator to fill a scene with particles. I set the max_overlap to 1e-05 mm. After generating, I checked the max_overlap in the object editor, which reads 9.8e-06. Than I use the "export as text" function and reload the saved file with the "import from text" function. Checking the object editor again, the maximum overlap now is 0.00012.

Can you check what is going on please?

I am using Musen 1.73.1 Build 230120.161242.409f6bc3.open running with Windows 10.

Issue with collision saving

Hello,

I'm using MUSEN 1.73.1 on windows 10 entreprise
Here are my computer spec :
11th Gen Intel(R) core(TM) i7 - 11850H @ 2.50GHz
Intel(R) UHD Graphics

I'm trying to launch a simple simulation with 20 particles and save collisions
First of all, I don't find "save collision" in the graphical user interface. Is-it in Start simulation Window ?

My CMUSEN launch.txt is just below :

**_JOB
SOURCE_FILE test_collision.mdem
RESULT_FILE test_collision_result.mdem
COMPONENT SIMULATION

SIMULATION_STEP 0.00000008
SAVING_STEP 0.001
END_TIME 0.1
SAVE_COLLISIONS YES
SIMULATOR_TYPE CPU
MODEL_PP ModelPPJKR
MODEL_PW ModelPWHertzMindlin
EXT_ACCEL 0 0 -9.81
SIMULATION_DOMAIN -0.00012 -0.00012 -0.00012 0.00012 0.00012 0.00015_**

I have previously created an empty "test_collision_result.coll" in order to store collisions DATA.

When I launch the simulation, save collisions is taken into acount but simulation is aborted, as seen bellow. Moreover the same simulation without save collisions is running well.

_**Number of jobs: 1

//////////////////// Start processing job: 1 ////////////////////
Source file: test_collision.mdem
Result file: test_collision_result.mdem
Selected component: Simulator

Loading source file ... complete
Creating result file ... complete
Simulator type: CPU
Initial simulation time step [s]: 8e-08
Saving time step [s]: 0.001
End time [s]: 0.1
Variable simulation time step: No
Particle-particle contacts: JKR
Particle-wall contacts: Hertz-Mindlin
Auto-adjust Verlet distance: Yes
Initial Verlet coefficient: 2
Max Verlet cell number: 50
Consider particles anisotropy: No
Extended contact radius: No
Collisions saving: Yes
Selective saving: No
Periodic boundaries: Yes
Periodic boundaries enabled (X:Y:Z): No : Yes : No
Periodic boundary domain Y [m]: -7.5e-05 to 7.5e-05
External acceleration (X:Y:Z) [m/s^2]: 0 : 0 : -9.81
Simulation domain X [m]: -0.00012 to 0.00012
Simulation domain Y [m]: -0.00012 to 0.00012
Simulation domain Z [m]: -0.00012 to 0.00015

Total number of particles: 20
Total number of walls: 8636
Total number of solid bonds: 0
Total number of liquid bonds: 0

==================== Simulation started ====================

C:\Users\ms266161\Desktop\calculMUSEN>CMUSEN.exe lancement_etalement.txt
+---- Start creating thread pool ----+
Creating thread pool ... successful
Cores allowed by system: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
No user parameters for affinities present. Using system parameters.
Number of parallel threads created: 16
Threads pinned to cores: 15 14 13 12 11 10 9 8 7 6 5 4 3 2 1 0
Affinities set successfully
+---- Thread pool created ----+

Script name: lancement_etalement.txt
Number of jobs: 1

//////////////////// Start processing job: 1 ////////////////////
Source file: test_collision.mdem
Result file: test_collision_result.mdem
Selected component: Simulator

Loading source file ... complete
Creating result file ... complete
Simulator type: CPU
Initial simulation time step [s]: 8e-08
Saving time step [s]: 0.001
End time [s]: 0.1
Variable simulation time step: No
Particle-particle contacts: JKR
Particle-wall contacts: Hertz-Mindlin
Auto-adjust Verlet distance: Yes
Initial Verlet coefficient: 2
Max Verlet cell number: 50
Consider particles anisotropy: No
Extended contact radius: No
Collisions saving: Yes
Selective saving: No
Periodic boundaries: Yes
Periodic boundaries enabled (X:Y:Z): No : Yes : No
Periodic boundary domain Y [m]: -7.5e-05 to 7.5e-05
External acceleration (X:Y:Z) [m/s^2]: 0 : 0 : -9.81
Simulation domain X [m]: -0.00012 to 0.00012
Simulation domain Y [m]: -0.00012 to 0.00012
Simulation domain Z [m]: -0.00012 to 0.00015

Total number of particles: 20
Total number of walls: 8636
Total number of solid bonds: 0
Total number of liquid bonds: 0

==================== Simulation started ====================

C:\Users\ms266161\Desktop\calculMUSEN>**_

Please do you have an idea of the problem ?
Thank you !

Maxime

material.mbd structure

Hello, thank you for your useful tool !

I would like to create an automated program, which will be used to convert PSD instrument DATA to .mbd directly useable.
I understand how the mixture DATA is stored but instead of numerical value, there are letters and punctuations.
So I don't understand how to write my values, can you enlighten me ?

Thank you,

Maxime

Issue with 'verlet coefficient'

Hi I've recently been using musen for DEM simulations and I've noticed that my models run out differently at different 'verlet coefficients'(without auto adjust verlet distance). Is there any problem with this please?

Issue with Dynamic generator with GPU

I am using Musen v 1.71.5 on Windows with NVIDEA GeForce GTX 1650 Ti graphics card. Dynamic Generator does not seem to work, i.e. produce particle, with GPU selected for solution. The same model works fine on CPU. See below:

image

image

Issue with 'as multisphere'

Hello, I want to implement Multisphere in 'Agglomerate', but the option is greyed out, how can I solve this issue?

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