flay_archery's People
flay_archery's Issues
Crash to desktop when removing optic or side attachments from bow
No animation when firing the bow, i.e. the pose is just reset (missing animation)
Limbs, wheels, and support strings are not animated when the bow is drawn
Can not fire bow after JIP
Can't get MagazineCoeff and AmmoCoeff in accessory config to work (e.g. initSpeed and typicalSpeed)
Make Far Cry style shooting the default
the target indicator is huge when interface size options is not set to "small"
Sometimes get a script error when shooting objects close distance
Error in expression <IS_fnc_magnitude;
{
_ret = _ret + [_x / _mag];
} foreach _this;
_ret
>
Error position: </ _mag];
} foreach _this;
_ret
>
Error Zero divisor
File A3\functions_f\vectors\fn_unitVector.sqf, line 18
Implement CBA_XEH
Scope is not properly aligned when bow is drawn
What is the license of this release?
Hello, I was curious what the licensing of this mod was, I don't see it listed anywhere and I was hoping to contact the author about using it in a server resource pack and linking back here for credits.
The draw animation is to quick
Bow is in wrong state when joining in multiplayer first time
Scoring broken when shooting more than 20 arrows on a target (i.e. when it starts recycling markers)
Left hand gets wrong position after exiting inventory (animation tweak)
Convert test mission into a challenge
Bow is in wrong state when picking up from ammo box
Magazine is not shown in inventory when bow quiver is selected
Replace tracer model with arrow model in ammo
Target hit indicator is incorrect when target is positioned above ground
Cannot change magazine / arrow points when quiver is selected
Tidy up meshes
Scope cannot be used while the bow is drawn
Missing shadow LODs
Arrows float at point of impact when hitting (moving) units
Order of inventory items is changed every time something is changed on the bow.
Flashlight and IR Pointer does not work
Ammo count for quiver always shows 0
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