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digichart's Introduction

Hi there ๐Ÿ‘‹

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I'm Julian and I'm currently working for a company as a middleware developer. I have a Master of Science in Computer Science and enjoy working as a fullstack developer as a private person. My focus lies on open source development and helping other developers when I have time.

๐Ÿ‘ท Check out what I'm currently working on

๐ŸŒฑ My latest projects

๐Ÿ”ญ Latest releases I've contributed to

  • fujaba/fulib (v1.6.2, 4 months ago) - Fulib is a library that provides code generation for UML like models and some model management functionalities.
  • Morphclue/godot-seminar (v2.0.1, 5 months ago) - Paper about Godot Engine for Indie Developers
  • Morphclue/master-thesis (v1.0.0, 1 year ago) - Master Thesis - Exploration and (further) development of an alternative navigation paradigm to promote critical evaluation skills in the use of user interfaces
  • Morphclue/ygo-bubble-tea (v1.0.0, 1 year ago) - CLI for Yu-Gi-Oh! cards made with Bubble Tea

๐Ÿ‘ฏ Check out some of my recent followers

๐Ÿ“ƒ If you are into reading

  • Bachelor Thesis - Conception and development of a role-playing game
  • Master Thesis - Exploration and (further) development of an alternative navigation paradigm
  • Godot Seminar - Seminar paper about Godot Engine for Indie Developers
  • Computing and Society I - The sociotechnical aspects of the therapeutic software agent Woebot
  • Computing and Society II - Design of the UK4You platform using different design-methods
  • Steam game libraries (WIP)

๐Ÿ’ฌ Feedback

Don't be shy and let me know what you liked and what needs being improved. Got an issue? Open a ticket. I will try my best to help you out.

๐Ÿ“Š Stats

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I'm on fire ๐Ÿ”ฅ

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digichart's People

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digichart's Issues

Universe Context

Context

This came up, when I was thinking about implementing a few different "Views" on the underlying graph. The idea is that you can view all digimon and their evolutions from a specific Game/Anime/... . This could benefit fans that are only interested in a specific part of the franchise.

Use a different graph library

Context

Generate a full tree of nextEvolutions that has all 1420 Nodes and +5000 Edges. The current problem is that vis.js-network seems to be not efficient enough. It takes way too long (or even forever) to render that graph.

Possible Alternatives

This list includes a small comparison between different graph libraries. Ranking from "best" suited "worst" suited. ", because I did pretty minimal research and there shouldn't be a lot of needs other than displaying. The first library that works and can represent the whole evolution in a reasonable time should be used.

  • Sigma.js - MIT + WebGL
  • D3 - BSD - Canvas
  • others...

Highlight path on node click

Context

When a user clicks on a node in the network diagram, we want to highlight the entire path from the clicked node to the root node. This will provide better visual feedback and help users understand the hierarchical relationship between digimons.

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