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An analysis on video game sales and popularity.
video-game-sales's Introduction
Sales Overview โ Heroes of Pymoli
Purchasing Analysis (Total)
- Number of Unique Items
- Average Purchase Price
- Total Number of Purchases
- Total Revenue
- Percentage and Count of Male Players
- Percentage and Count of Female Players
- Percentage and Count of Other / Non-Disclosed
Purchasing Analysis (Gender)
- The below each broken by gender
- Purchase Count
- Average Purchase Price
- Total Purchase Value
- Average Purchase Total per Person by Gender
- The below each broken into bins of 4 years (i.e. <10, 10-14, 15-19, etc.)
- Purchase Count
- Average Purchase Price
- Total Purchase Value
- Average Purchase Total per Person by Age Group
Purchasing Analysis (age)
- The below each broken into bins of 4 years (i.e. <10, 10-14, 15-19, etc.)
- Purchase Count
- Average Purchase Price
- Total Purchase Value
- Average Purchase Total per Person by Age
- Identify the the top 5 spenders in the game by total purchase value, then list (in a table):
- SN
- Purchase Count
- Average Purchase Price
- Total Purchase Value
- Identify the 5 most popular items by purchase count, then list (in a table):
- Item ID
- Item Name
- Purchase Count
- Item Price
- Total Purchase Value
- Identify the 5 most profitable items by total purchase value, then list (in a table):
- Item ID
- Item Name
- Purchase Count
- Item Price
- Total Purchase Value
video-game-sales's People
Contributors
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