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voidt's Introduction

C/C++ Low-level game code (ongoing)

Notes

  • Repository is not built around supporting different run-time configurations.
  • Built with 64 bit Visual C++ compiler; see code/build.bat for compilation options.

Low-level game code

Voidt is the solo effort of aiming to develop a relatively simple, but performant game-engine and game in C with some features of C++ without the use of any libraries, including a graphics API like OpenGL. This involves software-based rendering, custom window management code with back-buffer memory, advanced memory management, SIMD-based mathematics and much more as inspired by the Handmade Hero series; basically as low-level as one can get without having to write one's own operating system.

The project is still in development; for more information regarding the project: see joeydevries.com.

Features

  • Software-based renderer
  • Epic graphics
  • Local multiplayer
  • Manual Win32 window/input management
  • Custom memory allocater
  • DirectSound circular audio buffer
  • SIMD intrinsics

voidt's People

Contributors

joeydevries avatar

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