<<<<<<< HEAD &alg - load with algorithm Example: Sune - ?alg=RUR'URU2R'
&keys - load with keymap Example: Heise keymap - ?keys=74,70,73,75,999,998,72,71,68,69,87,79,83,76,997,996,59,65,89,78,80,81,85,77,86,82
&colours - set colour scheme (all six need to be specified for visualcube images to work) Example: Japanese scheme - ?colours=white,yellow,orange,blue,green,red
&solve - show solve replay (format is scramble,step1,step2,etc) Example: 5.55 WR Replay - ?solve=D2U'R2UF2D2U'R2U'B'L2R'B'D2UB2L'D'R2,xy',FRDLF,URU'R'dR'UR,yU2'R'U'R,ULU'L'dRU'R',y'U'RUR'URU'R',R2'U'R'U'RURURU'RU2'
¯o - define macros (format is name,alg,name,alg) Example: Some macros - ?macro=Sune,RUR'URU2R',Niklas,L'URU'LUR'
&align - set cube alignment (options are left,centre,right,swap) Example: Centre alignment - ?align=centre
&nokeys - disable keys
&alg - algorithm input &colours - face colours (all six need to be specified for visualcube images to work) &solve - scramble,solve ,,,=splits ¯o - name,alg,name,alg &rfu - rfu only view &align - left,right,swap,centre &meepmode - enable meep mode &clear - clear local storage
upstream/master