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Could drill construction be automated?

Was reading the comment by Viktor Ferenczi on the subgrid-projection feature request and had an idea.

Should be doable if a second projector could be used to dynamically load parts (big "if") to be constructed and a welder set up on a piston system to handle welding.

This would greatly speed up the set-up process and help standardize rigs to reduce significant cruft in the script.

Add version of script to output

Users should be able to check the script's version without pressing Edit (and risk a reset) to know if it can be upgraded.

Explore feasibility of performing Rig detection using subgrids

At the moment the script must be changed by hand before being copy/pasted into the Programmable Block. I'd like to eliminate this aspect, as well as the manual work done in preparation: identifying/naming blocks and configuring velocities. Both of these should be very simple to accomplish if we can use the rotor (or rotor/piston combination) as a starting point.

  • Try this on a new grid with a single rig (multi-rig grids may require using an argument, or a selection screen as done in PAM)

Add defensive damage monitoring

Shut down the drilling rig if damage is detected.
The APIs for have already been documented at the bottom of the code.

Bonus points: trigger a Sound cube.

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