Comments (2)
????
what are you asking to this module to do?
from dnd5e-custom-skills.
If I can offer a guess, the goal is to have the ability to add additional resources to the same section where is HP, hit dice, AC, etc. essentially, abbility to add, let's say "Mana" counter next to the HP counter. Or put "naked AC" instead of Initiative.
from dnd5e-custom-skills.
Related Issues (20)
- (Issue) Tidy5e causing skill ability modifier to go to dex & not using new stats HOT 4
- [BUG] CSS issue with tidy5e-sheet HOT 5
- Issues with custom abilities and skills that reference them. HOT 1
- Do not hide skills HOT 3
- Sheet breaking attributes line in Tidy5e
- Module Active but no configuration entries HOT 5
- Custom ability cannot be selected as default ability HOT 5
- Conflict with DAE HOT 8
- Allow modifiers in the new skills
- Passive skills and named effects HOT 2
- Modifier from effects get applied twice HOT 2
- Skills Not Appearing HOT 1
- NPC Character Sheets not Triggering CUB. HOT 4
- Can't Find the Mod Listed on Foundry and the URL installation don't work either.
- More custom things, as an example proficiencies.
- No longer works with DnD 5e 3.0 update HOT 6
- Manifest links broken HOT 2
- Skills not hiding with Tidy 5e sheets HOT 2
- I can't get any custom skills to show up, even after following the directions. HOT 1
- I can only get the first custom skill to show up HOT 8
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from dnd5e-custom-skills.