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Blender For Unreal Engine

This addons allows you to export content created with Blender to Unreal Engine 4.

How it works

Working on object packs for Unreal Engine 4 can be complicated with Blender. That's why I created the Addons "Blender for UnrealEngine". It simplifies the procedure of the export, allows to export all the Assets of a scene at the same time, distributed them in a proper tree structure in correlation with the UnrealEngine Pipeline.

The socket and collision shapes is done directly in Blender. You can choose precisely the different animations that need to be exported. Also the addon includes a potential error checker to avoid problems with exporting. And since the last version it is possible to generate scripts for unreal who will import the assets or generate level sequencer.

You can see tuto and doc here:

Installation

  1. Download the latest release https://github.com/xavier150/Blender-For-UnrealEngine-Addons/releases
  2. Open User Preferences (Ctrl+Alt+U) and under Add-ons, click Install from File. Then navigate to the file you downloaded and select it.

3. It should now appear in the window and you can tick the checkbox in the upper right to enable it.

If you would like to have the add-on enabled every time you start Blender, click Save User Settings at the bottom.

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