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mineinabyss-resourcepack's Introduction

MineInAbyss-resourcepack

Assets for our server resourcepack and some scripts to automate generating some things for publishing.

Building the pack locally

  • Install python, then in a terminal cd into this directory
  • pip install -r requirements.txt
  • python scripts/publisher.py

License

Creative Commons License
Assets are licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License. The rest of the project is licensed under the MIT license. Read LICENSE for legal info.

mineinabyss-resourcepack's People

Contributors

0ffz avatar ayshr7 avatar bananapuncher714 avatar beansnail avatar bennerhill avatar boy0000 avatar dependabot[bot] avatar devscyu avatar exootex avatar friedchickenze avatar kapizo avatar knihovak avatar lehyperkitsune avatar moomoomadii avatar peroroncin0 avatar thecarnationseries avatar xlightn1ng avatar zanduh avatar

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mineinabyss-resourcepack's Issues

Some emotes do not show properly for some people

Currently the only thing that comes to mind is those emotes having images that are too large, perhaps its something with file names or some files not being png. Very odd that it doesn't work only on certain computers, will investigate later whether it's an issue with the resourcepack.

Will attach a list of affected emotes here later

Github workflow

Should automate:

  • Creating damage variants of models
  • Minifying JSON and creating a working zip
  • Bumping version
  • Publishing (just a consistent link we can use that points to the latest build)

Skybox not rendering

The custom skybox does not render in both the survival and build worlds. This is true with both the server-downloaded and github versions of the pack. I am using Arch linux with openjdk version "1.8.0_232" OpenJDK Runtime Environment (build 1.8.0_232-b09) and OpenJDK 64-Bit Server VM (build 25.232-b09, mixed mode) with Optifine 1.13.2-Optifine_HD_U_E7. Attached is the output log of a game session where I tried to get the skybox to render.
latest.log

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