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mineduino-spigot's Issues

RAW should also parse strings

Most publishers send a "0" string rather than a integer 0 and therefore it is not properly read at "raw"

char("0")>0 therefore the resdtone activates.

Could we possibly first try to parse the message as an integer encoded in a string?

Thanks a lot, great job!!!

RAW output spams range of numbers when using lever and redstone dust

Hi, I already mentioned this in the Discord Server but I will post it here too:

So I am making a simple switch, turn it on and it activates red stone dust that sends RAW output
I want to be able to send different numbers from 0 - 15
But when using placing redstone in between the MD redstone and the switch, it sends outputs from 14 - 0 and spams the output making it useless.

image

As you can see, I can easily send an output of 0 (OFF) or 15 (ON) by using the Lever on the right, but if I want to send a value of 0 or 14 by using the lever on the left, it spams the MQTT broker with every number between 0 and 14 when turning the lever off...
image

Please tell me how I can fix this!
Thanks ๐Ÿ˜!

Lever disapear

I've a spigot server in 1.18.1 in survival mode with your plugin and a mosquito server.

I have already read one or two events from the plugin to my node-red server but I have a problem.

I renamed a lever "MD/LEVIER1/simple" and when I use it (physically or by mqtt) it disappears from the game.

I don't find any issue about that.

Thanks for your help !

A way to connect existing storages to Mineduino

It would be great to have some sort of name tag thing to convert existing chests to Mineduino chests so you don't have to replace half your storage(1 side of the big chests) with named chests

A way to monitor large storages

With farms that require a lot of chests for storage having some kind of group for the chests would be great to just get the amount of items.

Example output:

[{"material":"white_wool","amount":672},{"material":"pink_wool","amount":12},{"material":"light_grey_wool","amount":534}]

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