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customdrops's Issues

["Bug"]: Does not keep track of previously broken blocks.

So atm I'm taking notice in my pack that while "CustomDrops" or "DropAnything" is working as intended.
It can't/doesn't keep track of if a placed block has been broken before.

This leads to any implementation that returns the broken block + anything else to be able to be exploited for infinite extra resources.

Example;
In this pack, I'm having X-Logs drop 1 log, 2 bark and 3 sawdust for a base.
This means in theory that I can break 1 log, get 2 bark and 3 sawdust.
Re-Place the log, break again for an extra 2 bark and 3 sawdust, etc.

It's probably not how the mod was intended to be used.
However, the addition of some kind of tracking/JSON option would be a great addition :P.

[Feature request] Forced replacements

So after testing a bit I noticed that the drops are 100 percent over written. One thing that prevents is that other mods that add drops to other blocks won't be able to drop their own items.

What I would like to have added is a separate config for block replacement that allow other mods to add drops as well.

Basically one high priority replacement and one low priority replacement. The low priority would completely replace drops and the high priority would allow other drops to be added.

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