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Hi, I'm Mike Gao šŸ‘‹

WWW ā€¢ GPG ā€¢ Writings ā€¢ LinkedIn ā€¢ Twitter

Iā€™m a Software Engineer who believes that computing's powerful interdisciplinary potential can allow for truly objective analysis of society's most pressing problems. In fulfilling this promise, creators have an opportunity to create tools to master the world around us and - in doing so - ourselves.


šŸ§ Fun Facts

šŸ’¬ My Favourite Subreddit: r/CivPolitics, r/wallstreetbets, r/homelabsales, r/badcode, r/GraphicsProgramming, r/zfs

šŸ“ŗ My Youtube Subscriptions: All-In Podcast, Two Minute Papers, Toronto Geometry Colloquium, Johnny Harris, Financial Times, Inigo Quilez, Reducible, Acquired FM

šŸŽ® My Favourite Games: Factorio, City Skylines, Civilization VI

šŸ›« Iā€™m at 1/3 of my dream of becoming a million miler.

Mike Gao's Projects

godcomplex icon godcomplex

GodComplex is intended to be a small Windows 64K intro that uses DirectX11. Now it's more of an all-purpose dev. framework... ^^

libcudacxx icon libcudacxx

The C++ Standard Library for your entire system.

luisacompute icon luisacompute

High-Performance Rendering Framework on Stream Architectures

luisarender icon luisarender

High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute

lumberyard icon lumberyard

Amazon Lumberyard is a free AAA game engine deeply integrated with AWS and Twitch ā€“ with full source.

lumixengine icon lumixengine

3D C++ Game Engine - yet another open source game engine

notable icon notable

The Markdown-based note-taking app that doesn't suck.

ntosbe icon ntosbe

NT Operating System Build Environment (NTOSBE) - Standard Build System for OpenNT

occt icon occt

Open Cascade Technology

ogre icon ogre

scene-oriented, flexible 3D engine

ogre-next icon ogre-next

aka v2-1 & v2-2 - scene-oriented, flexible 3D engine written in C++

oni2 icon oni2

Native, lightweight modal code editor

opentoonz icon opentoonz

OpenToonz - An open-source full-featured 2D animation creation software

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