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AMollis avatar AMollis commented on June 16, 2024

@SashelI we recommend you move to MRTK3. Magic Leap is supporting MRTK3, and can assist with issues related to that platform.

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SashelI avatar SashelI commented on June 16, 2024

@SashelI we recommend you move to MRTK3. Magic Leap is supporting MRTK3, and can assist with issues related to that platform.

Hi,

We currently can't afford to move to MRTK 3 as it is a full product and not a new project

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notanaccountant avatar notanaccountant commented on June 16, 2024

Hey @SashelI! Did you find an answer to this?

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SashelI avatar SashelI commented on June 16, 2024

Hey @SashelI! Did you find an answer to this?

Hey, this was a while ago, but I think this was one of these :

  • I had the dlls of "Windows.ApiContract" inside the project, but not installed with Nuget package manager

  • Or, the dll was referenced in a "link" file but actually never used so I could remove it safely

Sorry I can't remember the exact solution, but after creating a new project from scratch and fighting with dll problems I managed to solve this.

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notanaccountant avatar notanaccountant commented on June 16, 2024

Hey for anyone else struggling with this I also seemed to fix it by deleting the Library folder and restarting Unity :)

I've had to do it a few times since then but it always seems to work. I've been having battles with low ram usage while building in Unity despite having 32gb of ram. Closing Chrome, Steam, etc. while building has fixed this for me and resulted in less of this issue.

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