Comments (1)
We appreciate your feedback and thank you for reporting this issue.
Microsoft Mixed Reality Toolkit version 2 (MRTK2) is currently in limited support. This means that Microsoft is only fixing high priority issues. Unfortunately, this issue does not meet the necessary priority and will be closed. If you strongly feel that this issue deserves more attention, please open a new issue and explain why it is important.
Microsoft recommends that all new HoloLens 2 Unity applications use MRTK3 instead of MRTK2.
Please note that MRTK3 was released in August 2023. It features an all-new architecture for developing rich mixed reality experiences and has a minimum requirement of Unity 2021.3 LTS. For more information about MRTK3, please visit https://www.mixedrealitytoolkit.org.
Thank you for your continued support of the Mixed Reality Toolkit!
If you need developer support on HoloLens, please open a support ticket @ https://aka.ms/hl2devsupport
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Related Issues (20)
- Sample Scene Issues HOT 2
- Apply settings MRTK gives error about menu in mixed reality/project/apply HOT 5
- Pointers disappear when the scale of a gameObject with a "NearInteractionTouchableUnityUI" is zero HOT 4
- Tracking Lost Service is not behaving correctly HOT 5
- Object Manipulator with XR Socket Interactor HOT 2
- Controllers, Hands and Passthrough not working on MKRT2 when using OpenXR on Quest HOT 2
- Extended Delay in Launching Hololens Application HOT 1
- Unable to get MRTK Toolbox HOT 1
- Interactive Ability between Python Script and Unity HOT 1
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- Vertical FOV drop makes CameraFOVChecker.cs result incorrect HOT 1
- How to access Events "OnToggled" and "OnUntoggled" of a PressableButton? HOT 1
- PressableButton creates glow only for left hand HOT 1
- The self-built app deployment was successful, but it failed to run on the HoloLens 2. HOT 1
- mrtk3 bug HOT 2
- Mixed Reality Feature Tool crash when click start HOT 1
- Pinch Gesture Broken in MRTK 2.8.3 with Windows Versions higher than 10.0.20348.1540 HOT 3
- MRTK3 input package misses dependency on glTFast HOT 1
- Hand interaction is normal, but the display position is above the head(mrtk3 unity2022) HOT 1
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