Comments (1)
Thanks for the feedback. We use nosetests
.
See https://github.com/microsoft/jericho/blob/master/.travis/test.sh#L9
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Related Issues (20)
- Null deference HOT 1
- Windows support HOT 1
- Verify quality of valid action detection HOT 3
- Compilation errors on MacOS Catalina HOT 8
- Getting all the textual description (observations) HOT 6
- Install Jericho on MacOS HOT 5
- Getting the same walkthrough from .get_walkthrough() regardless of seed number HOT 4
- Tracking Incomplete Walkthroughs for Supported Games HOT 1
- linker issue: multiple definition of - first defined here HOT 4
- 'load_bindings()' and action generation grammar parsing error HOT 3
- Environment stuck in a state of Zork1 HOT 3
- Score underflow in some games with negative rewards
- Few questions on using Jericho > 3.0.0 HOT 3
- is there a way to see what the engine parses a command as? HOT 4
- How to get possible actions at each step? HOT 4
- Max score not achieved with walkthrough HOT 4
- Dictionary errors on MacOS Monterey HOT 14
- games stuck at certain steps (location ids) HOT 6
- This repo is missing important files
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