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LaiJF's Projects

ffmpegandroid icon ffmpegandroid

android端基于FFmpeg实现音频剪切、拼接、转码、编解码;视频剪切、水印、截图、转码、编解码、转Gif动图;音视频合成与分离;音视频解码、同步与播放;FFmpeg本地推流、H264与RTMP实时推流直播;FFmpeg滤镜:素描、色彩平衡、hue、lut、模糊、九宫格等;基于IjkPlayer修改支持RTSP超低延时直播;歌词解析与显示

filament icon filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

flecs icon flecs

A fast entity component system (ECS) for C & C++

flutter-rs icon flutter-rs

Build beautiful desktop apps with flutter and rust. 🌠

flycube icon flycube

Graphics API wrapper is written in C++ on top of Directx 12 and Vulkan. Provides main features including ray tracing.

framegraph icon framegraph

vulkan abstraction layer that represent frame as a task graph

genmesh icon genmesh

A library of mesh generation utilities.

gfx icon gfx

A high-performance, bindless graphics API for Rust.

gfx-mesh icon gfx-mesh

Helper crate for gfx-hal to create and use meshes with vertex semantic

gitdiff icon gitdiff

Highlights deltas against git repo in Xcode

glengine icon glengine

A basic engine utilizing OpenGL, SDL, and GLSL Shaders to create graphical programs

glfc icon glfc

A collection of OpenGL filters that can be easily applied to an existing texture.

glium icon glium

Safe OpenGL wrapper for the Rust language.

glmark2 icon glmark2

glmark2 is an OpenGL 2.0 and ES 2.0 benchmark

globjects icon globjects

C++ library strictly wrapping OpenGL objects.

glove icon glove

GLOVE (GL Over Vulkan) is a software library that acts as an intermediate layer between an OpenGL application and Vulkan

glsl-blend icon glsl-blend

glsl photoshop blending modes. glslify formatted.

glsl-optimizer icon glsl-optimizer

GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.

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