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king-of-thieves-mono's Issues

Finish Wizzrobe implementation

Wizzrobes need the following things implemented:

  1. Randomization of position within a certain radius around the player when appearing
  2. Attacking
  3. Collision detection with player
  4. Sound effect for vanish/appear
  5. destroy event

In addition, all Wizzrobe subtypes need implementation.

Health Issue

When a heart is at 1/4 filled, taking more than 1HP of damage decrements the health counter properly but does not draw the HUD properly. The quarter filled heart will still be a quarter filled while the heart below it decrements properly.

Consolidate Delegate Types

So, err, Events.cs... Why are these delegate types repeated if they almost all have the exact same signature? The delegate type's name has no bearing on the event declaration itself, so... are they expected to change at some point? If not, I recommend consolidating them - there's no need for unnecessary duplication.

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