Space Partitioning
Space partitioning algorithms in Rust. A work in progress.
Implemented algorithms
Interval Trees
See Interval Trees on Wikipedia. Example:
use space_partitioning::interval_tree::{IntervalTree, Interval, IntervalType};
#[derive(Debug, PartialOrd, PartialEq, Copy, Clone, Default)]
struct Vec2d {
pub x: f64,
pub y: f64,
}
impl IntervalType for Vec2d {}
fn main() {
let tree = IntervalTree::from_iter([
(
Interval::new(Vec2d { x: 1., y: 2. }, Vec2d { x: 10., y: 10. }),
"Any data (A)",
),
(
Interval::new(Vec2d { x: -5., y: -5. }, Vec2d { x: 5., y: 5. }),
"Any data (B)",
),
(
Interval::new(Vec2d { x: -10., y: -10. }, Vec2d { x: -7., y: -7. }),
"Any data (C)",
),
]);
let test = Interval::new(Vec2d::default(), Vec2d::default());
let result = tree.overlap_search(test).unwrap();
assert_eq!(result.data, "Any data (B)")
}