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Marvel

build status

This repo is the working location of the eventual Dear PyGui 3D Engine. It also contains several single file examples of creating a triangle with various graphics APIs. These were collected and modified from various sources as a starting point.

This project is still early and parts of it are being ported over from earlier prototypes.

Hello Triangle

  • Demo_Directx11 - D3D11 Hello Triangle
  • Demo_Directx12 - D3D12 Hello Triangle
  • Demo_OpenGL - OpenGL Hello Triangle
  • Demo_Vulkan - Vulkan Hello Triangle
  • Demo_WebGL - WebGL Hello Triangle

3D Engine

  • Marvel - Actual Engine (Directx 11 for now)
  • Marvel_vulkan - Vulkan 3D Engine
  • Marvel_opengl - OpenGL 3D Engine
  • Marvel_webgl - WebGL 3D Engine - demo

Progress

Step WebGL OpenGL Directx 11 Directx 12 Vulkan Metal
Windows Support -
Linux Support - - - -
Apple Support - - -

Building

Windows

Requirements

Instructions:

  1. From within a local directory, enter the following bash commands:
git clone --recursive https://github.com/hoffstadt/Marvel
  1. In Visual Studio, use Open a local folder to open Marvel folder. This will use CMakeLists.txt as the project file.
  2. Run Build All.

Gallery

marvel's People

Contributors

hoffstadt avatar nickfullerton avatar pcothren avatar

Watchers

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