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card.game.framework's Introduction

Hi there ๐Ÿ‘‹, I'm Felipe Ferreira



๐Ÿ“ฑ Mobile and Game developer | Master's Degree in Game development

ย ย  ย ย  ย ย 

Analyst, curious about new technologies. My aim is related with game and mobile apps development using technologies/platforms like Android, IOS, Unity3D and Unreal Engine, using Agile methodologies and Lean concepts.

Portfolio

You can see game projects and mobile apps that I worked as a programmer on

๐Ÿ“ฑ Platforms

Stacks:

Unity Unreal .Net C++ Python Javascript Kotlin Swift
Git Azure Docker

Profile Visits:

visitors

๐Ÿ“ฆ Published Packages
Name A short summary Install Languages
Surface Reconstruction Import a point cloud file and perform poisson 3D surface reconstruction algorithms PyPI Python
Cordova Plugin Native View Starts native view or another app, from a cordova app. npm

P5 Scene Manager Fork: create p5.js games with multiple states/scenes npm Javascript
P5 Gui Variables Fork: generates a graphical panel for each of your variables npm Javascript
Github Packages
Name A short summary Languages/Platforms
Unity Vibration Fork: Native plugin for Unity for iOS and Android. Use custom vibrations HAPTICS on mobile Unity .Net
Unity Touch Screen Areas Execute an action when the user touch in some areas/sides of mobile phone Unity .Net
Godot Isometric Collection of plugins to create isometric games like RTS, RPG grid-base movement... Unity

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