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Gregory Meach's Projects

textboxlayersample icon textboxlayersample

CCLayer subclass designed to handle RPG-like text boxes. Updated for new cocos2d and some performance issues & features added in this forked repo. Original Tutorial is at the URL listed.

torque2d icon torque2d

MIT Licensed Open Source version of Torque 2D from GarageGames

torque3d icon torque3d

MIT Licensed Open Source version of Torque 3D from GarageGames

tsalertview icon tsalertview

UIAlertView drop-in replacement. Supports stacked buttons, input fields, user-configurable size, and more.

tsmessages icon tsmessages

Easy to use and customizable messages/notifications for iOS à la Tweetbot

u3dxt icon u3dxt

Source code to the iOS SDK plugin from U3DXT for Unity3D

udpkit icon udpkit

.NET/Mono/Unity Networking Library

ui7kit icon ui7kit

Backport flat-style UIKit from iOS7 to iOS5+

uidevice-with-uniqueidentifier-for-ios-5 icon uidevice-with-uniqueidentifier-for-ios-5

Brings back the unique identifier support under iOS 5, it uses the device's mac address in combination with the bundle identifier to generate a new hashed unique identifier.

uiimage-pdf icon uiimage-pdf

Simple UIImage+PDF renderer category for iOS scalable assets

uitoolkit icon uitoolkit

Single draw call UI solution for Unity with multi resolution support and more.

unilua icon unilua

A pure c# implementation of Lua 5.2 focus on compatibility with Unity

unity-quicksheet icon unity-quicksheet

Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.

unity-unet-rts icon unity-unet-rts

Unity-RTS-Tweak, but rewritten from scratch for Unity 5.2 UNET and up

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