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beatbox's Introduction

Beatbox

Stories in Ready Throughput Graph

This was a pair project in Module 4 at Turing School of Software & Design. The project description can be found here: Project Outline

Project Description

Our goal for this project was to build a game that is playable in the browser. There is no server-side component for this project. We used client-side JavaScript to complete this project. Our game, Beatbox, is a spin-off of Guitar Hero and Tap Tap Revenge. Play our game here: Beatbox

Learning Goals

  • Use client-side to drive both the design and implementation of code
  • Use jQuery to traverse and manipulate the DOM
  • Use test-driven design to build a client-side application

Game Time Starter Kit

We set up our repo with this starter kit.

To install the dependencies:

npm install

To fire up a development server:

npm start

Once the server is running, you can visit:

  • http://localhost:8080/webpack-dev-server/ to run your application.
  • http://localhost:8080/webpack-dev-server/test.html to run your test suite in the browser.

To build the static files:

npm build

To run tests in Node:

npm test

beatbox's People

Contributors

russelleh avatar mbburch avatar

Watchers

James Cloos avatar  avatar

Forkers

mowalon 7hoenix

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