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vanilla-raytraced's Introduction

Vanilla Raytraced
Version GitHub All Releases License

Vanilla Raytraced adds PBR resources to Minecraft.
It provides reflections, roughness and emissive light to your world while maintaining the vanilla look of Minecraft.

This resource pack only works on cards compatible with RTX.
If you encounter bugs while using this pack, please open an issue

Compatible addons

Addons must imperatively be placed on top of Vanilla Raytraced

Icon Addon Author
Mirror Addon for Vanilla Raytraced MazeWave
Clean Glass Addon for Vanilla Raytraced MazeWave
Bloody Nether Addon for Vanilla Raytraced MazeWave
Luminous Ores Addon for Vanilla Raytraced MazeWave

To create your own addon you can use this template.
If you wish to appear in this table, you are free to make a pull request.

Questions and Answers

Q: Will the texture pack be updated to newer version ?
A: Yes, of course, this pack will be kept up to date as long as possible.

Q: I installed the pack but nothing happens
A: Please verify that you are using Minecraft version 1.16.200 or later and that your graphics card meets the technical specifications required for RTX to work.

Q: My question is not covered by this FAQ
A: Open an issue, we will be happy to answer you as soon as possible

Development

To build the pack, just run the make.ps1 file and once the process is complete you will find the .mcpack inside .temp/export/
If you want to contribute to the pack, you are free to make a pull request

Donation

All of our work is done on a voluntary basis and in our spare time.
We decided to make this pack open-source because we believe that mutual community support can bring a lot and that it's in the spirit of Minecraft to share freely.
However, if you wish to donate to us, you are free to do so at this Paypal address
A big thank you to all our donors for their support ๐Ÿ™

Credits

Ressource pack: MazeWave
Normal maps: MazeWave and Poudingue (Vanilla-Normals-Renewed-1.12)
Fogs: Evan Galli and MazeWave
User interface: Evan Galli
Automation: Evan Galli

vanilla-raytraced's People

Contributors

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Forkers

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vanilla-raytraced's Issues

Villagers lose gear related to role

Hey, noticed that villagers all look the same with your pack, and they don't have their gear that related to their job role. The two images show with and without. I'm playing on realms btw.

2020-12-17 (30)
2020-12-17 (31)

no texture on blocks?

I've noticed that every block is flat and glossy, and though this may be human error on my part I haven't seen anyone else talking about it. (ignore that last bit, mistakes were made)
image
I'm sorry if this isn't actually an active issue, I just noticed and was confused as the description mentioned textures.

Rtx Not Working

When I try to open the shader it it says that there is an error that this will get information from rtx and your device is not compatible.(I have a Radeon RX 570 Series)

Banners have no texture

Hey, another little bug, the banners in your pack seem to have no texture. See image below.

2020-12-19 (2)

Top Mud Blocks overly reflective

Hey, great work on this vanilla RTX pack, it's almost perfect. I've noticed that the top mud blocks with grass on them are overly reflective on their sides. Could you possible improve this? Maybe make them less reflective, or make the full mud block more reflective? hope the image helps to show the issue. Thanks and keep up the great work!

2020-12-15 (1)

Conduits have no light source

Hey, last one for today, sorry for all the reports, hope it helps!

Noticed that conduits don't seem to be a light source in your pack, but in the regular minecraft they are. Images below show with and without RTX.

2020-12-17 (44)
2020-12-17 (45)

Emerald block not emitting light

Hi,
First let me tell you that this pack looks very nice with Minecraft RTX as it does not change the default texture (compared to other packs) but you said you took textures from VNR for 1.12, you should use the new ones from the new VNR.

And as you can see in that image the emerald block is not emitting light.

image

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