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le-dialogue-editor's Introduction

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LE Dialogue Editor is a standalone application, made with the Godot Engine, created with the main purpose to manage tiny but complex dialogues.

Learn more in the WIKI

Can this application be useful for you?

If you want to create a visual novel or a story-driven game with non-linear story, this application shouldn't be your first choice. Why? Because managing heavy dialogue in a tree view will be simply too hard to maintain. That why you should those applications instead

But if you want to create small conversations between multiples characters, LE Dialogue Editor should do the job. It support

  • Localization
  • Character name and portrait
  • Choices
  • Conditional branching for both dialogue and choices
  • Preview of the dialogue based on the condition
  • Emitting custom signals at certain dialogue
  • Editing multiple JSON files at once

Credits

le-dialogue-editor's People

Contributors

levrault avatar

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