Wrapper around seed-checker with easy config for mainstream loot checking
./gradlew shadowJar
File config.json
contains example configuration, all fields should be self-explanatory.
Dimension
must be one of those: OVERWORLD
, NETHER
, END
TargeState
must be one of those: NO_STRUCTURES
, STRUCTURES
, WITH_MOBS
, FULL
(from least computational power to most)
SearchItems
should be taken from wiki or in-game debug info and represent valid item id (not numerical), if it
will not match any item in existence it will be ignored (allowing to manipulate index in format string)
FilteredSearchLocationsFile
must point to a csv with 2 columns of integers that indicate coordinates to structures,
can be prepared with all sorts of apps but tested on cubiomes-viewer.
Line that do not start with number will be ignored. Those coordinates will be rounded up to chunk coordinates.
Example:
desert_pyramid, 4 10352, -67024 10976, -66720 11008, -67344 1104, -44736
Output format can be controlled by setting OutputFormatString
in config to printf-like format string (docs)
Arguments are following: item id as string, x, y, z as ints, index of match from SearchItems
array (starting from 0).
Made by FlexCoral (discord: @MaX#6717) using seed-checker
SeedChecker by jellejurre (discord: @jellejurre#8585) and dragontamerfred (discord: @dragontamerfred#2779), published with help from WearBlackAllDay