Code Monkey home page Code Monkey logo

just_audio's Introduction

just_audio

A Flutter plugin to play audio from URLs, files, assets and DASH/HLS streams. This plugin can be used with audio_service to play audio in the background and control playback from the lock screen, Android notifications, the iOS Control Center, and headset buttons.

Features

Feature Android iOS MacOS Web
read from URL
read from file
read from asset
DASH (untested) (untested) (untested)
HLS (untested) (untested)
play/pause/stop/seek
set volume (untested) (untested) (untested)
set speed
clip audio
dispose
catch player errors

This plugin has been tested on Android and Web, and is being made available for testing on iOS. Please consider reporting any bugs you encounter here or submitting pull requests here.

Example

Initialisation:

final player = AudioPlayer();
var duration = await player.setUrl('https://foo.com/bar.mp3');

Standard controls:

player.play();
await player.seek(Duration(seconds: 10));
await player.pause();
await player.stop();

Clipping audio:

await player.setClip(start: Duration(seconds: 10), end: Duration(seconds: 20));
await player.play(); // Waits for playback to finish

Release resources:

await player.dispose();

Catch player error:

player.setUrl("https://s3.amazonaws.com/404-file.mp3").catchError((error) {
  // catch audio error ex: 404 url, wrong url ...
  print(error);
});

Platform specific configuration

Android

If you wish to connect to non-HTTPS URLS, add the following attribute to the application element of your AndroidManifest.xml file:

    <application ... android:usesCleartextTraffic="true">

iOS

If you wish to connect to non-HTTPS URLS, add the following to your Info.plist file:

<key>NSAppTransportSecurity</key>
<dict>
    <key>NSAllowsArbitraryLoads</key>
    <true/>
    <key>NSAllowsArbitraryLoadsForMedia</key>
    <true/>
</dict>

By default, iOS will mute your app's audio when your phone is switched to silent mode. Depending on the requirements of your app, you can change the default audio session category using AudioPlayer.setIosCategory. For example, if you are writing a media app, Apple recommends that you set the category to AVAudioSessionCategoryPlayback, which you can achieve by adding the following code to your app's initialisation:

AudioPlayer.setIosCategory(IosCategory.playback);

Note: If your app uses a number of different audio plugins in combination, e.g. for audio recording, or text to speech, or background audio, it is possible that those plugins may internally override the setting you choose here. You may consider asking the developer of each other plugin you use to provide a similar method so that you can configure the same audio session category universally across all plugins you use.

MacOS

To allow your MacOS application to access audio files on the Internet, add the following to your DebugProfile.entitlements and Release.entitlements files:

    <key>com.apple.security.network.client</key>
    <true/>

If you wish to connect to non-HTTPS URLS, add the following to your Info.plist file:

<key>NSAppTransportSecurity</key>
<dict>
    <key>NSAllowsArbitraryLoads</key>
    <true/>
    <key>NSAllowsArbitraryLoadsForMedia</key>
    <true/>
</dict>

Todo

  • Gapless playback

just_audio's People

Contributors

ryanheise avatar jei avatar camerash avatar kitek avatar mohamedabdallah-14 avatar tarekbazine avatar stonega avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.