Matt Ware's Projects
Arcade bubble popper
poq framework
Small test of procedural generation techniques in MonoGame
Implementation of the visualisation created in the 4th episode of The Cherno's Raytracing series in Unity.
A simple and easy-to-use library to enjoy videogames programming + a premake file
DOOM clone in Rust!
Game Dev L3 FMP: Scrap Resurrection
Shoot-em-up game for second project of UoP games dev
Small WinForms app that allows you to splice spritesheets into individual PNG files
Tool to diff steam friends lists
GUI app to get the diff between Steam user's friends lists (mainly different versions of your own)
Year 1 / Project 1
TEdit - Terraria Map Editor - TEdit is a stand alone, open source map editor for Terraria. It lets you edit maps just like (almost) paint! It also lets you change world settings (time, bosses downed etc), edit chests and change sign, make epic dungeons, castles, cities, and add rewards for your adventurers!
TicTacToe implementation with SDL in C++
Lightweight tween library for Unity.
Entry for the Portsmouth University 2023 game jam
Remake of Wolfenstein 3D in Unity.