matshou / archcraft Goto Github PK
View Code? Open in Web Editor NEWThis project is an attempt at bringing an old Minecraft 1.6.4 mod called Better Archery back to life.
This project is an attempt at bringing an old Minecraft 1.6.4 mod called Better Archery back to life.
When the custom bow is pulled back no arrow is visually displayed on the bow.
When a vanilla bow is being pulled the alternate hand becomes hidden, presumably because the player realistically needs two hands to draw a bow. The screenshot of the problem can be seen here.
I'm going to take a look through the code here, and see what might be doable to bring this up to date.
Please let me know if you have any objections!
They are incorrectly rotated - facing upwards under a 90 degrees angle.
This issue can be seen in this screenshot.
Here are a couple of examples:
When bows are pulled in an attempt to shoot an arrow, the player camera is suppose to zoom in, just like vanilla bows do.
The item is not being colored when it's located in the crafting output slot.
Read the discussion about this issue on MinecraftForge forum here.
or is it still gonna be dead?
Plain bow variants display a grip texture layer when pulled.
When the bow is pulled back it skips the animation phases and instantly becomes fully pulled. Here's a thread on the Forge forum that talks about the same issue: [1.10] Custom Bow Animation not working
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