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openvrexamples's Issues

TODOs

  • Solve the render models texture problem.
  • Use the resolve frame buffer used for implementing a kind of multisample antialiasing and check visual improvement.
  • Add some cool effects to the cube (e.g.: mirroring using stencil buffer from "opengl3examples" project).
  • Add a big cube (or textured sphere) including the whole scene in order to implement a simple environment.
  • Add some lighting to the project (implement lighting equations in shaders).

Random exception at startup

When running the solution it randomly returns an error at startup. This is probably a memory management issue, must double check memory allocation and stuff...

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