Server crashes after the player connects.
Accepting Steam Net connection #3939796043 UDP steamid:76561197984594084@56129
Sending S2C_CHALLENGE [0 auth 3] to 56129
Receiving C2S_CONNECT [protocol 13968 0 auth 3] from 56129
CNetworkGameServerBase::ConnectClient( name='Golden', remote='56129' )
Creating NetChan for user 0 'Golden' @ 56129
Associating NetChan Golden 56129[1] (56129) with Steam Net Connection handle #3939796043 (userdata 0)
CServerSideClientBase::Connect( name='Golden', userid=0, fake=0, chan->addr=56129 )
Client 0 'Golden' signon state SIGNONSTATE_NONE -> SIGNONSTATE_CONNECTED
[CS2Coach] Hook_OnClientConnected(0, "Golden", 76561197984594084, "[U:1:24328356]", "56129", 0)
Sending S2C_CONNECTION to 56129 [addons:'']
Client #0 "Golden" connected @ 56129
[CS2Coach] Hook_ClientConnect(0, "Golden", 76561197984594084, "94.147.80.197:56129", 0, "Connection rejected by game
")
[CS2Coach] 0 connected
ClientPutInServer create new player controller [Golden]
Client 0 'Golden' setting rate to 786432
CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included.
Client 0 'Golden' signon state SIGNONSTATE_CONNECTED -> SIGNONSTATE_NEW
CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included.
CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included.
CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included.
CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included.
CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included.
CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included.
CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included.
CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included.
CRecipientFilter::AddAllPlayers - no recipients for this message, but 1 player in process of connecting was not included.
Client 0 'Golden' signon state SIGNONSTATE_NEW -> SIGNONSTATE_PRESPAWN
Client 0 'Golden' signon state SIGNONSTATE_PRESPAWN -> SIGNONSTATE_SPAWN
SV: "Golden<0><[U:1:24328356]><>" STEAM USERID validated
[CS2Coach] 76561197984594084 authenticated 0
Client 0 'Golden' signon state SIGNONSTATE_SPAWN -> SIGNONSTATE_FULL
[CS2Coach] Hook_ClientPutInServer(0, "Golden", 0, 24328356, 1)
[CS2Coach] Hook_ClientActive(0, 0, "Golden", 76561197984594084)
SV: Sending full update to client Golden (reason: initial update)
Golden 56129[1]: NetChan Setting Timeout to 20.00 seconds
"Golden<0><[U:1:24328356]><Unassigned>" ChangeTeam() CTMDBG , team 0, req team 3 willSwitch 0, 87.78
"Golden<0><[U:1:24328356]><CT>" OnPreResetRound => CTMDBG, team 3 will switch 0 87.78
FuncTrackTrain 'subway.mover01' has no target.
Constraint phys_hinge (phys_hinge) at (-2798.00, -2703.00, 608.00) is attached to two non-physical objects ('' and 'swingset.swing02').
Constraint phys_hinge (phys_hinge) at (-2854.00, -2703.00, 608.00) is attached to two non-physical objects ('' and 'swingset.swing01').