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gde's Issues

GDE generates too many useless nodes

GDE seems to randomly generate a lot of useless nodes over hundreds of generations. This may even lead to crashes.

The problem is probably the increased weight weight of node creation (normal or inside of a connector) over node deletion.

GDE out of memory crash

GDE can crash (from lack of memory) after ~300 - 400 generations, performs badly before crashing.

Tested on the linux (32-bit) version.

Screen nodes can move off-screen

Screen nodes can sometimes move off-screen. This is probably caused by the "microadjustments" (moving the sensor towards the edge of the screen).

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