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An introduction to the WOLF industry system in the USI MKS KSP Addon
I keep forgetting to transfer supplies and fertilizer from crew pod transfer vessels to the Crew Transport. Perhaps just move the containers to the crew pod itself.
Just a cosmetic thing, keeps rolling upside-down to interact with other craft.
Minor niggle, but the recyclers on the Passenger Terminal aren't laid out consistently. Keep them "inboard" of the nom-o-matics.
As per title.
The colour scheme in the resource chart is awful. At least if it's going to be garish use colours reflective of the Kontainers:
Every now and then the Route Builder Rover will spontaneously explode.
I suspect there are clipping issues since the first thing to explode is usually one of the Kontainers colliding with a Nom-O-Matic.
At this point I haven't had the presence of mind to get a copy of the failure summary.
Use the USI components, keeping with the theme. The USI components also incorporate electrical storage.
Propellant production is very low unless we produce more at Kerbin and transfer it across.
The various crew pods wobble when being launched. They clip through the cargo bays and cause issues with stability.
Perhaps ensure that all the crew pods have the "top" part autostrut to the heaviest part on the craft. There are a couple of other tweaks too while fiddling with crew pods:
Make sure to save "...(KOS)" versions of things that have KOS modules so that non-KOS users can actually use these sample vehicles.
All the pictures in the section on the WOLF Route Builder Rover are of the old Depot Deployer (based on the Karibou) not the Route Builder (based on 3 WOLF Cargo Kontainers).
I've got the WOLF Depot Ready Reckoner, but it's not mentioned at all in the text.
A bunch of things to do:
Update the Midlands Exotic Minerals to be a lander, not just a box with a docking port.
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