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Chopsticks

This project is using TensorFlow to teach a computer how to learn how to play the game Chopsticks. This game can be hardcoded to win every time without machine learning, but I thought it would be a good first concept to introduce myself to the concepts.

Rules I will be using (there are different variations used)

  • Two players start with hands with one finger
  • Each player has an option to
    1. split an amount of fingers from one hand to another
    2. attack the enemy's hand with the amount of fingers they have on a particular hand, the attacked hand has a new amount of fingers which is equal to the sum of the attackers hand and the attacked hand
  • If a hand reaches a quantity greater than four, they will lose all fingers and end up with 0
  • If both hands of a player reach 0, they lose

I will be using TensorFlow to find the best possible moves with machine learning

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