magicleap / ml1-spectator-mode Goto Github PK
View Code? Open in Web Editor NEWA Unity project that shows how to record a spectator view on the Magic Leap 1 using two co-located Magic Leap Headsets.
License: Other
A Unity project that shows how to record a spectator view on the Magic Leap 1 using two co-located Magic Leap Headsets.
License: Other
when trying to make a PC Desktop build, I'm getting this error, the PC build does not reference any gameobjects with Photon or Magic Leap (I even tried with an empty Unity scene):
Assets\NetworkAnchors\Samples\Network Anchors Examples\Common\Scripts\MultiPlatformCoordinateProvider.cs(12,12): error CS0246: The type or namespace name 'MLGenericCoordinateProvider' could not be found (are you missing a using directive or an assembly reference?)
Current work around add #if PLATFORM_LUMIN here:
public class MultiPlatformCoordinateProvider : MonoBehaviour, IGenericCoordinateProvider
{
[Header("Providers")]
#if PLATFORM_LUMIN
public MLGenericCoordinateProvider MagicLeapProvider;
public StandaloneCoordinateProvider StandaloneProvider;
#else
public StandaloneCoordinateProvider StandaloneProvider;
#endif
Spectator view NDI controller script gives error when trying to reference SimplePhotonUser when not using examples from network anchors package.
Build occasionally fails due to Spout Plugin. However, the subsequent build is successful
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