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ml1-spectator-mode's Issues

PC desktop build fails

when trying to make a PC Desktop build, I'm getting this error, the PC build does not reference any gameobjects with Photon or Magic Leap (I even tried with an empty Unity scene):

Assets\NetworkAnchors\Samples\Network Anchors Examples\Common\Scripts\MultiPlatformCoordinateProvider.cs(12,12): error CS0246: The type or namespace name 'MLGenericCoordinateProvider' could not be found (are you missing a using directive or an assembly reference?)

Current work around add #if PLATFORM_LUMIN here:

public class MultiPlatformCoordinateProvider : MonoBehaviour, IGenericCoordinateProvider
{
    [Header("Providers")]
    #if PLATFORM_LUMIN
        public MLGenericCoordinateProvider MagicLeapProvider;
        public StandaloneCoordinateProvider StandaloneProvider;
    #else
            public StandaloneCoordinateProvider StandaloneProvider;
    #endif

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