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magic-leap-toolkit-unity's Issues

HandInput Scene Issues

While previewing the HandInput example scene, I noticed that a few of the objects do not operate as they are expected to. None of the buttons in the middle of the scene give any feedback when I attempt to press them. The value slider knob does not update the VALUE label on the side when it is moved, and it can be grabbed and pulled away from the slider so that you are just holding the knob. The cube says that I can scale it by grabbing it, but I grabbed it with both hands and pulled my hands apart with no effect.

Using Unity 2019.3.6f1 with Lumin SDK 0.24.1 / LuminOS 0.98.10 on Windows 10

Scripts are missing

Scripts seems to be missing on prefabs like the FidgetSpinner.
I would like to use the DirectManipulation script bit it can't be found anywhere in the package.

Not compatible with XR Plugin 6.4.1

I get this error after installing the toolkit in Unity 2020.3.27f1
Assets\MagicLeap-Tools\Code\Networking\SpatialAlignment\Editor\SpatialAlignmentEditor.cs(35,29): error CS0103: The name 'MLVersion' does not exist in the current context
I don't think the scripts are compatible with this version of the plugin. It can't find MLVersion

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