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Battleships

A simple battleship game implemented in less than 500 lines of Python.

alt text

Installation

Just clone this repo and you are ready to rumble. There are no additional dependencies (besides Python3 itself).

~ git clone https://github.com/M0r13n/battleships.git

Usage

You can now start the game by running:

~ python client.py

You can then decide to either start the game as a server or as a client.

There are two boards displayed. The left displays your ships and their hits. The right shows your past shots, which can either be hits or misses.

Color Meaning
Black/ white Empty Field
Green Own Ship
Green with red X Own Ship Hit
RED Enemy Ship Hit
Yellow Miss

Technical details

The game uses a TCP/IP socket to enable point to point communication between two players. It uses a simple protocol which consists of only two bytes.

+-------+-------+-------+---------+
|   X   |   Y   |  Hit  | Padding |
+-------+-------+-------+---------+
| 4 Bit | 4 Bit | 1 Bit | 7 Bit   |
+-------+-------+-------+---------+

In fact the protocol is so simple that is easy to use other kinds of communication, such as ICMP packets. Just replace the Networking class and you are good to go.

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