m-i-n-a-r / randomix Goto Github PK
View Code? Open in Web Editor NEW๐ฒ An open source app to choose randomly between numbers, answers, options and so on
License: MIT License
๐ฒ An open source app to choose randomly between numbers, answers, options and so on
License: MIT License
I think it's more common the case that we don't want each options in roulette to have the equal chance to be chosen, so I suggest making chances of each options configurable, or simply allowing duplicated options.
Suggested method: long press an option to create a copy of it.
Thanks for making this amazing app!
Starting from Android 12, you can configure on your phone a Seedvault backup, in which, after writing down a series of randomly chosen English words, you can start backing up all your apps and app data from your device regularly to a Seedvault server somewhere.
I did this on my LineageOS device and, after doing so, I checked the list of apps that had been backed up (as well as the apps which haven't) and, to my surprise, I've found randomix to not have backed up anything. Apparently the app reported "No data for backup".
I would like for this to change, especially since I have saved in the app a long past history list of roulette options which, if my phone was ever lost or stolen, I would like to be restored on a new device from my backups.
Can you please implement this?
I use the app almost exclusively for dice rolls and rarely ever touch the roulette, so I wonder if you could add a setting to choose a default tab or go to the last used tab at startup? Thanks!
Thanks a lot for this app! We've observed that the Range Roulette always generates the same sequence of events. The sequence seems to be different on different phones, but restarting the app and e.g. creating a roulette with range 1-20 always generates the same sequence of rolls.
Looking at the code, it seems that Range Roulette is relying on ThreadLocalRandom:
randomix/app/src/main/java/com/minar/randomix/fragments/RouletteFragment.java
Lines 284 to 286 in 9e0f417
Apparently, this is a bug in ThreadLocalRandom in Android 8 and above, see e.g. those bug reports Kotlin Issue KT-52618, Android Issue 234631055 and Android Issue 181797098
While this will be fixed in upcoming versions of Android, it might be still worthwhile working around this Android bug in randomix to prevent cheating.
I love your app and the GUI design is gorgeous! and I have a suggestion that would be useful for some situation when the options are always the same and it's cumbersome to write them again, specially when there are more than 4.
It could be great to have the option to load them from saved lists or presets.
Small little thing. In the dice menu it says you can only do 1 to 3 dice at one time but in the settings you are able to do a lot more than 3
Would it be possible to add the ability to choose the accent color with a customizable color space slider?
First of all, thank you very much for the awesome app.
I suggest an option to generate a random number between a predefined range chosen by the user.
Hi,
the app is wonderful.
Now I do not have to ask Google to throw a coin.
As for the magic ball, could you perhaps make the scroll speed of the response adjustable? Or give an option to speed it up by tapping on it?
Some of the sentences are rather long.
The icon would look a lot better if the icon can be changed to a modern flat one.
Same design but flat and basic colors (no gradient).
Also, remove the gradient splash screen as it does not match with the beautiful MD3 UI of this app.
Edit: I meant the intro screen only.
AFAICTY java.util.Random
is used as RNG. java.util.Random
isn't cryptographically secure. It would be nice if this is documented in the README/description.
I'm thinking it would be cool if we could use the Dice functionality to play games using D10s (and maybe also D4, D8, D12, D20, D48, D100, and D120 dice).
It would also be nice if we could select the type & amount of dice on the fly, instead of having to go into the settings. If it's doable, I think up to a maximum of 10 dice vs the current 3 dice.
Thanks for making this app. I'm an indecisive person, and finding it in F-Droid made my day!
Very cool app! I've got a simple suggestion: put a toggle in "settings" to be able to turn off the descriptions at the top of each page (e.g., "Flipping a coin is easy, but...", etc.). Once you've used the app for a while you know what the pages do and being able to toggle those descriptions on or off would allow for a cleaner look.
Hey,
I noticed that if you long press the roulette button after you have added your options, everything is wiped. Also, they are not listed in "recent option" section. The long-pressing action may be accidental and so the deletion (that's what happened to me).
It would be nice if there was a bin icon to empty roulette, or at least an option to disable this behavior.
Hey,
I quite like this app, but I sadly can't use Roulette Mode for my use case because it is limited to 15 options.
Let me describe my use case:
Every Saturday, I go and play an online game with some friends, with several game modes each having their own maps. To keep the evening varied, we like to play every game mode and each time play a random map.
However, a few of the game modes have more than 15 maps (one mode has almost 30 maps) so this means I can't put the random map selection of that mode into the Roulette feature.
Any chance this limit could be increased, especially given 2 of the recent options (A-Z Letters and 1-100) both use more than 15 entries?
Thank you for beautiful app! I suggest to add country randomizer with country names and its flags. Sometimes it may be userful.
I offer to translate the app into the following languages:
-Dutch
-British English
-Bosnian
-Croatian
-Serbian
I'm also proficient at:
-German
I think it would be neat if it were possible to add/remove answers to the existing magic ball answer-pool.
Additionally, it might make sense to add support for user-defined answer-sets at the same time. This way, if one wants to revert to the "vanilla" set, they can do so while preserving their custom set for a later session.
I'm not intimately familiar with Java, or Android development for that matter, but if you'd like the assist on this feature request I'm more than willing to lend my development skills however I can. :)
A cool addition would be an RNG, where you can choose a range and generate one or more numbers from that range.
The current icon is cropped into a circle. This defeats the point of adaptive icons, which is that they can be masked into any shape. This causes inconsistency on any device not using circle icons. The background gradient should extend to the entire source image, and the system should crop it from there. https://developer.android.com/develop/ui/views/launch/icon_design_adaptive
hey there minar from italy!
cregox from portugal here.
this should probably be an email but I generally prefer to speak in public, so please bear with me.
above all, thanks for doing this little nice app and making it open and free!
it did trigger my curious quest today, and I do appreciate it. in a way it was thanks to you.
I know this all sounds crazy. that's because it is.
cheers. ๐
Randomix is great to use in-person, and for those of us who enjoy tabletop games like DND, the option to have D3, D4, D8, D%, D12 and D20 dice would be great on top of the existing D6.
Hi!
Auto-rotation happens whether or not it's enabled as a system setting. This makes it really annoying to use when lying down. The app should use the system setting and not rotate on its own.
Thank you for the app. It's very pleasant to use :)
It would be great if there was a save option of choices for long term .
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