Code Monkey home page Code Monkey logo

lydpolaris / lightgbm Goto Github PK

View Code? Open in Web Editor NEW

This project forked from microsoft/lightgbm

0.0 2.0 0.0 8.16 MB

A fast, distributed, high performance gradient boosting (GBDT, GBRT, GBM or MART) framework based on decision tree algorithms, used for ranking, classification and many other machine learning tasks. It is under the umbrella of the DMTK(http://github.com/microsoft/dmtk) project of Microsoft.

License: MIT License

Python 15.78% Shell 0.73% CMake 0.41% R 12.70% C++ 63.69% C 6.69%

lightgbm's Introduction

LightGBM, Light Gradient Boosting Machine

VSTS Build Status Appveyor Build Status Travis Build Status Documentation Status GitHub Issues License Python Versions PyPI Version Join the chat at https://gitter.im/Microsoft/LightGBM Slack

LightGBM is a gradient boosting framework that uses tree based learning algorithms. It is designed to be distributed and efficient with the following advantages:

  • Faster training speed and higher efficiency
  • Lower memory usage
  • Better accuracy
  • Parallel and GPU learning supported
  • Capable of handling large-scale data

For more details, please refer to Features. Benefit from these advantages, LightGBM is being widely-used in many winning solutions of machine learning competitions.

Comparison experiments on public datasets show that LightGBM can outperform existing boosting frameworks on both efficiency and accuracy, with significantly lower memory consumption. What's more, the parallel experiments show that LightGBM can achieve a linear speed-up by using multiple machines for training in specific settings.

News

08/15/2017 : Optimal split for categorical features.

07/13/2017 : Gitter is available.

06/20/2017 : Python-package is on PyPI now.

06/09/2017 : LightGBM Slack team is available.

05/03/2017 : LightGBM v2 stable release.

04/10/2017 : LightGBM supports GPU-accelerated tree learning now. Please read our GPU Tutorial and Performance Comparison.

02/20/2017 : Update to LightGBM v2.

02/12/2017 : LightGBM v1 stable release.

01/08/2017 : Release R-package beta version, welcome to have a try and provide feedback.

12/05/2016 : Categorical Features as input directly (without one-hot coding).

12/02/2016 : Release Python-package beta version, welcome to have a try and provide feedback.

More detailed update logs : Key Events.

External (unofficial) Repositories

Julia-package: https://github.com/Allardvm/LightGBM.jl

JPMML: https://github.com/jpmml/jpmml-lightgbm

Get Started and Documentation

Install by following the guide for the command line program, Python-package or R-package. Then please see the Quick Start guide.

Our primary documentation is at https://lightgbm.readthedocs.io/ and is generated from this repository.

Next you may want to read:

Documentation for contributors:

Support

How to Contribute

LightGBM has been developed and used by many active community members. Your help is very valuable to make it better for everyone.

  • Check out call for contributions to see what can be improved, or open an issue if you want something.
  • Contribute to the tests to make it more reliable.
  • Contribute to the documents to make it clearer for everyone.
  • Contribute to the examples to share your experience with other users.
  • Add your stories and experience to Awesome LightGBM.
  • Open issue if you met problems during development.

Microsoft Open Source Code of Conduct

This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact [email protected] with any additional questions or comments.

Reference Papers

Guolin Ke, Qi Meng, Thomas Finley, Taifeng Wang, Wei Chen, Weidong Ma, Qiwei Ye, and Tie-Yan Liu. "LightGBM: A Highly Efficient Gradient Boosting Decision Tree". In Advances in Neural Information Processing Systems (NIPS), pp. 3149-3157. 2017.

Qi Meng, Guolin Ke, Taifeng Wang, Wei Chen, Qiwei Ye, Zhi-Ming Ma, Tieyan Liu. "A Communication-Efficient Parallel Algorithm for Decision Tree". Advances in Neural Information Processing Systems 29 (NIPS 2016).

Huan Zhang, Si Si and Cho-Jui Hsieh. "GPU Acceleration for Large-scale Tree Boosting". arXiv:1706.08359, 2017.

lightgbm's People

Contributors

allardvm avatar bfgray3 avatar cbecker avatar chenzhiyong avatar chivee avatar climbsrocks avatar fulldecent avatar guolinke avatar henry0312 avatar huanzhang12 avatar i3v avatar j-m-hou avatar jameslamb avatar kant avatar lancifollia avatar laurae2 avatar mlisovyi avatar olofer avatar qrqpjxq avatar rgranvil avatar rmhasan avatar slundberg avatar strikerrus avatar tony-y avatar wxchan avatar xuehui1991 avatar yanyachen avatar yuyuz avatar zhangyafeikimi avatar zkurtz avatar

Watchers

 avatar  avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.