Comments (2)
Maybe you could have an option for a server controlled time warp....
This would solve issues of individual time warp but needs communication.
from lunamultiplayer.
Checked it and timewarp works fine.
The issue here is how the vessels are "modified"
We need a function that after docking it takes you to the latest subspace
Also, if someone damages another vessel in the past and change it's part count the vessel in the future should be reloaded with the missing parts
from lunamultiplayer.
Related Issues (20)
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from lunamultiplayer.