This little game is a pure classic. I tried to implement it myself inside of the .NET Framework with WPF and the popular MVVM pattern. It worked pretty well so here it is!
- Three different difficulties
- Random field creation
- Mouseclick recognition
The code is written highly dynmically so the project ca be extended with ease. Everything from BoardSize
to NumberOfMines
can be configured to your needs, so everyone can find thier own personal limits :)
If you like my work, check out other projects on my Github.
Copyright (c) Lukas Hecke. All rights reserved.
Licensed under the MIT license.