The constructor takes int rows
and int columns
MatrixStructure<int> matrix = new MatrixStructure<int>(2, 2);
var matrix = new MatrixStructure<int>(2, 2);
var newMatrix = matrix * 6;
MatrixStructure<int> matrix = new MatrixStructure<int>(2, 2);
matrix[0, 0] = 2;
matrix[0, 1] = 2;
matrix[1, 0] = 2;
matrix[1, 1] = 2;
MatrixStructure<int> matrix2 = new MatrixStructure<int>(2, 2);
matrix2[0, 0] = 2;
matrix2[0, 1] = 2;
matrix2[1, 0] = 2;
matrix2[1, 1] = 2;
MatrixStructure<int> result = matrix * matrix2;
MatrixStructure<int> matrix = new MatrixStructure<int>(2, 2);
matrix[0, 0] = 2;
matrix[0, 1] = 2;
matrix[1, 0] = 2;
matrix[1, 1] = 2;
matrix.PrintMatrix();
Output:
2 2
2 2