Comments (6)
I can't really fix it for lwotc, but i can fix it for GTO.
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The bCanAffordAP
is already given in the Tuple, you don't need to redo the check yourself.
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Yeah
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https://github.com/Tedster59/lwotc/pull/14/files/c5c3192cf799b88bbe1661a451a14a52a8943731
Somebody did this one for me, it's merged into my latest beta.
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Related Issues (20)
- Rescue Compound will spawn multiple evacs if you gain control of the vip and then hack the door (Beta 1.2) HOT 1
- Vektor Conventional is only base aim bonus change. HOT 5
- Arc Wave has +0 crit damage HOT 3
- Overhaul Rebel tactical loadout system so it can be expanded upon via config. HOT 1
- Using multiple Suppression's onto a single target will only trigger one leaving the others not firing and stuck in the animation HOT 1
- Crash on Mission Load
- Codex' Psi bomb detonation may trigger reaction attacks
- Death from Above only REFUNDS actions and will also only do it when the soldier's turn ends HOT 1
- Deadeye is sometimes considered a standard shot where it shouldn't HOT 1
- Skullmining is usable while burning
- Target Focus is applying its bonus to flankable targets when flanked
- Return Fire should change "enemy fire" to "enemy attacks" HOT 3
- T4 Chosen Assassin HP not following proper scaling based on difficulty HOT 1
- Don't fly to Rendezvous region when "Launch mission" button is pressed
- Volt doesn't trigger Covering Fire
- Chosen Prime Reactions may sometimes gain additional reactions from moves such as rapid fire HOT 2
- Restoration can't be activated if the squad is not missing HP HOT 1
- skulljacking codex does not spawn avatar if there is more than one on the field active
- swap double tap and light em up on xcom row of grenadier HOT 1
- Lightning Slash unusable with last action unless in melee range HOT 1
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